Forums » Suggestions
odia mini event
it would be nice if the moth announcements were ONLY to the main sector where the combat is taking place..
basically people are killing the vultures and then the announcement gets sent out to everyone in the system.. so they can just stand by and snipe the moths other players are working to get.
forcing players to enter the main sector for the location would make everyone aware of each other, and at least give the opportunity to eliminate prior to a moth spawn
basically people are killing the vultures and then the announcement gets sent out to everyone in the system.. so they can just stand by and snipe the moths other players are working to get.
forcing players to enter the main sector for the location would make everyone aware of each other, and at least give the opportunity to eliminate prior to a moth spawn
Not only Odia, +1 for all the events.
+1
We're evaluating this, but it may be complex to implement. The stages where you kill vultures and where you are informed about moths are actually separate missions, so they don't have shared information.
But, this would be a really useful problem to solve for many reasons, long-term (there are lots of reasons why linked-event missions may want to share data), so we're still going to take a look, when we wrap up the current x64-Windows efforts.
But, this would be a really useful problem to solve for many reasons, long-term (there are lots of reasons why linked-event missions may want to share data), so we're still going to take a look, when we wrap up the current x64-Windows efforts.