Forums » Suggestions

[sounds] split individual blaster types to use unique sound names

Nov 03, 2025 Luxen link
Right now, a lot of the blasters share the exact same sounds. I think you intend to diversify these down the line, maybe not - but either way, could you at least adjust the blasters to use different sound names, even if they're tied to the same sound file at this time?

I have a plugin, renoise, that makes sfx remapping as similarly easy as replacing the game skin. If this occurs, I can remap these sounds myself.

Since you asked for sound effect comments in the other thread.
Nov 03, 2025 incarnate link
Yup, we can look into that.
Nov 10, 2025 Luxen link
adding this to the long-term wishlist, 'specialty' weapons get their own IDs too, so I can add special effects for things like the Widowmaker, ultra-posi, etc... :P