Forums » Suggestions

Loading weapons, engines, batteries, ect into cargo.

May 05, 2004 Urza link
I think that weapons, engnes, ect should be cargo. this allows for transfer of them from station to station to sell should dynamic prices for weapons and stuff become an option.

IF you're blasted, there is a 9 in 10 chance the W,E, or B will become scrap, but if it isn't scrapped, it will stil be usable.

If Def bots come within 500 M of you and scan you and see the stolen W,E, or B and you dont have a licence, they will open fire on you.
May 05, 2004 Phaserlight link
So I kill 10 assault bots and get a free tachyon blaster, provided I keep away from the defbots?

Sounds too easy to me.

Otherwise I really like this idea.
May 05, 2004 Spellcast link
I'm not sure i like the idea of them nbeing cargo, I can see salvaging them from a destroyed ship, but if they become cargo, then a high level player can buy them, transport them, and give/sell them to players who cant get them on their own, and the levels are meaningless again. Maybe if you could only use an item if you had a license at least 3 less than the level of the item.
May 06, 2004 Nighty link
Or maybe if you could use the item, but a defbot could scan you when the range is less than 500m, see you're flying with stuff you don't have a license for, and report this to the station authorities. Then when you dock, your "illegal" equipment gets confiscated, without replacement, of course. Then you get fined a certain amount per piece of illegal equipment you used, based on how much the discrepancy between the required license and your actual licence was, and you get a "black mark" on your licence: 3 black marks (or any other arbitrary number) and you're outlawed; any defense bot that spots you will kill you on sight, untill your license clears again. The number of Black Marks on your license should decrease by one every X time, maybe dependent on the severity of the infringement (in other words: X depends on how big your fine was), increase by one every time you're caught with illegal equipment, and should have pretty high limits as to how many black marks you can accumulate so that someone flying for years with illegal eq. won't get his license back to 2 marks just as quick as someone who just got caught 3 times in the course of one day. The black marks could maybe be implemented in the faction system: get caught by the Serco, and you get a Serco Black Mark, but this doesn't influence your license as far as the Neutrals or Itani are concerned; after all, the crime wasn't commited within their jurisdiction.

The precise implementation of the Black Mark system is again something arbitrary, but a possible implementation could be like this: a Black Mark can have 2 states: open and closed. Open means: the defbot spotted you, but you didn't get shot and your equipment hasn't been confiscated yet. As long as a Black Mark is open, it's impossible to accumulate any more Black Marks (from that faction). This protects players against accumulating multiple BMs for the same infringement; otherwise you could get one black mark in 12, fly to 2, get another one, head back to 12, get a third one, fly to 13, re-enter 12, get a fourth one, ... An open Black Mark will have a longer lifetime than a closed one; it makes sense that you get back on their good side faster if you been punished for your infringement, and that it takes more time if you didn't get your deserved punishment. An open Black Mark will close once you're either shot by the authorities, or once your equipment gets confiscated because for some reason you chose to dock at an official station with illegal equipment after attracting a Black Mark. People with an open BM will be checked upon docking with a station, any illegal equipment confiscated and they will be fined as described before, unless the illegal equipment differs from the one they got spotted in; in this case the higher of the two fines is used. When spotted multiple times while the Black Mark is open, the fine gets updated to the maximum of the previously calculated one, and the currently calculated one. If they attracted an open BM, but removed the equipment at a shady station or a station where their BMs are irrelevant, nothing gets confiscated, however they still get fined based upon what the defbot reported previously, plus an extra percentage for running from the law (this compensates a little for the fact that their equipment doesn't get confiscated).

Of course, buying/transporting/selling this equipment would not be illegal; it should be possible to buy all levels of equipment as cargo, and offer a "convert to installable equipment" button in unregulated black market stations, which pops up a picture of Mike the Mechanic and a warning: "Word of advise, kid: you fly this puppy outa here with this stuff installed, and you're breaching the conditions of your license. This could get you in trouble with the authorities. You risk confiscation of the equipment and a fine, plus repeated violations could get you on the kill list of the law enforcement. It's all the same to me, but I just wanted to warn you. Still wanna install this part?"

Of course, you don't have to get this warning every time; maybe just the first time you install illegal equipment, or only when installing illegal equipment on an otherwise clean ship and when you don't have any black marks on your license, that policy is for the devs to decide upon, if they wish to implement this at all.