Forums » Suggestions

slight target lock graphic tweak maybe?

Oct 01, 2004 Jonathan_Archer link
Just was wondering if maybe a 2d target lock indicator like the lead ahead one would look better than a 3d box around the target...

I just think the box around the ship diverts my attention from the ship itself, im looking more at the box than the pretty ship...

;)

Jonathan
Oct 01, 2004 Magus link
Your best bet is to not pay attention to either and focus on the targeting reticule. Otherwise you might find yourself focusing on the pretty explosion your ship will make. :P
Oct 01, 2004 raybondo link
Hehe.
Actually, we're probably going to change it from a 3d box to a 2d box.
Oct 01, 2004 Phaserlight link
Really?

I'd hope we would get some kind of target heading indicator, because at longer ranges the 3D red box is the easiest way to tell the orientation of a ship.
Oct 01, 2004 octopusfluff link
I don't know how difficult this would be, but in some other games in the targeting info box it would have your target visible, along with current facing, relative to you.

This would both let you know where it's looking, and also make it easier to see what your target looks like without getting in their face. :)
Oct 01, 2004 a1k0n link
Sure. What's a good pictorial indication of a target's heading? Got any ideas/sample screenshots maybe?
Oct 01, 2004 Magus link
YAY! Another mockup party! Maybe I'll fire up photoshop after econ.
Oct 01, 2004 octopusfluff link
I'd suggest just rendering the model in a small window next to the target info, and have the model pointing the same direction as your target is, relative to you.
That way you don't need a new media asset for it. Just use the in-game model/texture. You could possibly render it behind the actual targeting data, as well, to save space.
Oct 01, 2004 CrippledPidgeon link
How about a simply a rendered arrow (elongated triangle, whatever) that's placed in front of the target ship when the range is above, oh, 700m.

Matrix
Oct 01, 2004 roguelazer link
a1k0n: A little green pointer triangle?