Forums » Suggestions

tracking ellimination

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Feb 08, 2005 73h_m4k0 link
Okay, having just gone through 3 deaths due to pirates tracking me from system to system, I'm POed. Griefing is annoying as hell and is ruining the game. I think that the Devs should make it so that players can't track where other players go. Leave it on for bots, I don't care, but You shouldn't be able to track and follow them across the whole freakin system. That kind of defeats the point of jumping into another sector. why don't I instead just sit there and let the punk in the vulture kill me? It's not like the Atlas can do anything about it. If you get rid of the tracking, people will be able to escape pirates, and will be more inclined to trade instead of quaking with fear everytime they enter a system that a pirate might come after them.
Feb 08, 2005 macguy link
Ok, set way points in within the system warping around. The pirate has to have you targeted and be witin 500 meters of you in order for them to know where you went. Therefore, if you warp into an empty sector, warp out to another before he can target you and get within 500 meters, you'll be fine.
Feb 08, 2005 Suicidal Lemming link
Also, trading in gray space, while profitable, is quite dangerous by nature.
Feb 08, 2005 Forum Moderator link
That's good advice from macguy. It's interesting that there's another thread about how HARD it is to track and engage other pilots.
Feb 08, 2005 Spellcast link
73h_m4k0: Keep in mind that even if tracking were totally turned off, determined pirates working as a group could still keep track of you, because you HAVE to go to a wormhole eventually.

Aditionally, Most pirates are quite willing to extort money from traders in return for leaving them alone, occasionally its cheaper to just pay them to go away than it is to buy ships as they blow them apart.

As a last note, if you truly want to be safer from pirates, remain in areas of space that are monitored by factions and/or nations that you have good standing with, in other words, stay out of grey space, the only law there is enforced at the end of a gun barrel.
Feb 08, 2005 Furious link
1) Hire escorts
2) jump to several random empty sectors in system in rapid succession (like macguy said)
3) lure them into a group of friendly players
4) double back and go the long way
5) fly in monitored space
6) bribe them
7) broadcast a bounty on the offending pirate ("I'll pay anyone who kills PiratePC 20,000 cr")
8) go sit in a station bar for 15 minutes, he'll get bored and move on to a different target

I'm sure there are more creative ways to get around this. Unless he's sitting outside of your home base, you should be able to avoid them if you try hard enough.
Feb 08, 2005 Fnugget link
Griefing? I'll take them on willingly if they're griefing.
Feb 08, 2005 Borb II link
I track some people that don't pay me when I ask. (is 20k really that much?!?!) I but I only track them till they leave grey space or land in a station. Only once did I almost station camp and that was cuz after running the guy down he fame on the com and said "F off" I don't mine traders that don't say any thing and just run that's fine, but don't not pay me then hang in gray space and cuss at me when I try to "collect." But in the end he said he was sorry told me he was just new and he had no money so I told him it was ok he should have told me he was outta cash, I then gave him 100k and told him to trade in safe space till he had some more money. My one good deed for a few weeks :p

Moral: DONT' HANG IN GREY SPACE WITH OUT MONEY!!! Don't think people will be nice to you in grey space. (even if some of us are we are the exception not the rule) Be ready to bribe us pirates. Don't be mean to pirates (or any one for that matter) it will just get you shot at more. Other then that do what the other guys said in the posts before mine, it's all good advice.
Feb 08, 2005 fprefect link
I wouldn't mind so much if pirates stuck to greyspace. I can usually escape them anyway. (the jump to empty sector strategy is usually very effective.) However, I've seen the following phenomena lately from pirates:

- Missile spamming without warning.
- Station killing and station camping for a long period of time.
- Camping on wormholes in UIT space (this is particularly bad, especially for newbies.)

Clearly, there are some pirates in this game that are out of control.
Feb 09, 2005 Weasel link
> Clearly, there are some pirates in this game
> that are out of control.

funny you say this.

actually, a pirate is *by definition* out of control :)
Considering that, I'd say the pirates are behaving quite
as they are expected to.

Concerning the issues raised:
- Missile spamming: a legitimate, although boring tactic
- Station killing/camping : rather an issue of stations
police force (if any); but then again, gray space is dangerous.
- UIT WH camping: An issue of insufficient strike force
response time
Feb 09, 2005 yodaofborg link
The UIT *as one developer put it* is not really a nation, and in the descrpition for a UIT player, it states

*The Union of Independent Territories is a loosely knit union of corporations, merchants and explorers clinging to life in deep space. They are widely revered as innovators, as life without a homeworld has called for truly unique advances in space station and ship construction technology. However, this societal structure has also made UIT space a haven for pirates, unscrupulus merchants, and the results of autonomous technological experiments gone awry. Like the Itani, the UIT has occasionally fallen under the ill graces of the Serco. However, many UIT merchants have highly advantageous trade agreements with the Serco government, so past affronts are often overlooked.*

See the word pirate in there? Go live in Itan if you want to be 100% safe, but people choosing the UIT faction to be a *harmless trader who does not do combat* obvoiusly dont read the descriptions.

While the devs here have put certain levels of protection into the game for players (ie, station guards, areena seekers, no fire zones *which can come into play, let the pirate chase you to a station, get insde the nfz, and 'let' him shoot you once or twice =D heh*) ect they also said they never wanted to make vendetta a safe game.

*- UIT WH camping: An issue of insufficient strike force response time*

Wrong, actually there are some wormholes in UIT space that are totally unmonitored, just like the grey space areas. UIT space is meant to be a little bit less safe than the other two nations, and it makes sense too, why should a *loosely nit union of corporations, merchants and explorers* that has no real power, have a millitary capable of defending all the space they claim?

And in responce to the first post, dont be daft! One of the reasons I like this game is the buzz when you chase some guy half way round the loonyverse. Being shot/chased once or twice isnt being griefed, an ingame example of me pirating, and what i could of done.

*Me is botting in UIT space to yet again fix his damn UIT standing, A UIT jumps into the sector, slowing my botting down, so I say polilty in sector chat "Oi, im botting here, go find your own bots" he ignores this, so I blow him up, I get shot by the bots whle doing this, so i goto repair. The same UIT is in the station sector I goto, i dont shoot at him, or camp him, I just dock, repair, and go back botting (he didnt come back =p) - few hundred bots later I need repair again, I jump to the station, to find *wheee* a miner =D "Transfer 20000c to my account and I may not turn your ship to scrap!" - Miner turns round, and starts to head for station *pop* - I press U to see if i had triggered the defbots, he was still there, I send a cheerful msg along the lines of "cya flipside" and leave the sector.*

Both times i could have sat outside the stations, throwing taunts and insults, it could have lasted hours, and no doubt would have resulted with them either a) Getting killed lots, getting frustrated and loggin off, b) loggin off, c) firing loads of insults back, jumping in a ship, and blowing me the hell up, heh

Another piece of advice is dont shout griefer too often, but if you are indeed being griefed/station camped, or feel you are being harrased by a player, get on channel 11/100 and ask for some help, lots of players are pirates, but a lot of players also enjoy blowing them the hell up =D
Feb 09, 2005 Icarus link
73h_m4k0, perhaps you shouldn't insult other players using public chat and /msg when you lose your sucky Atlas in Bractus (which is universally known to be a dangerous region of space) ;-)

Feb 09, 2005 Martin.mac.au link
Re: The practise of pirating UIT Wormholes primarily Dau/Azek and Dau/Nyrius.

While it may be that the WH's are unmonitored either intentionally or through the time delay between BOOM and Strike Force this doesn't mean people should take advantage of these wormholes. It's still newbie space and to actively camp either wormhole is horribly cheap. The UIT only have 5 systems. Why cut them down to 2 or 3 safe systems by camping the main wormholes.

This isn't directed at you Yoda. I like your style of piracy but I've heard of others actively camping those wormholes.
Feb 09, 2005 Shapenaji link
Lemme add, the distance is 1000 m, not 500. And Imagine the fun this would suck out of ANY large scale PvP. If you want to be safe, sit in a station in grey, or just don't enter grey at all.

If you're tryin to get away, don't just jump and expect to be safe. MAKE SURE that you're safe. Before the waypoint plotting it was possible to chase someone over 5-6 sectors, since they had to spend the time goin into the nav comp each time. Now, its impossible.

I mean come on, does it really take a post to inform you that there are non-dev measures that YOU can take to avoid this "problem"?

EDIT: would you be complaining about this if PvP weren't around and there were fast pirate bots? methinks you just don't like someone getting satisfaction out of killing you.
Feb 09, 2005 sarahanne link
[moved to suggestions]
Yoda's answer was very direct.

1)This is a PvP game so PvP is always possible and can happen at any time. PvP will not become a "consentual" event like other MMO where the players have to use special tags to show they are open to PvP.

2) UIT is the least safe of all allied nations so its wormholes are not are carefully guarded. If you really are serious about avoiding all pirates and want the strike force bots around to protect you Become an Itani and stay within 2 systems of the Itani Capitol.
Feb 09, 2005 Martin.mac.au link
Re point 2.

Actually I think you are limited to Dau and Arta Caelistis if you are concerned about WH campers as they can camp Dau/Nyrius and Dau/Azek with no problems. Hell I haven't tried but one could probably camp Dau/Arta Caelistis too.
Feb 09, 2005 genka link
Griefing?!
GRIEFING!?
Three deaths is _NOT_ being griefed.
Let me repeat myself.
Three deaths is _NOT_ being griefed.

Here, have some examples.
Being locked in an l-mined station for more than an hour is being griefed.
Being hunted down by every pilot in the game for a full week is being griefed.

Getting station-camped is NOT being griefed.
Getting attacked by multiple enemies is NOT being griefed.
Falling for a fun little command like /explode or /roll is NOT being griefed.

Getting killed three times while trading is being lightly pirated.
Feb 09, 2005 wylfing link
I can't understand why you *don't* want to be "quaking with fear" when you're trading in grayspace. That's exactly what it should be like! It's far too safe, in my opinion.
Feb 09, 2005 Apex link
I remember when I was new in the game (lvl 3 or so). I had to make some trips to Corvus for some of the goodie goods, and I was terrified that I'd be attacked by another player. I was pursued by Icarus (ya scurvy dog!), and I can't tell you how afraid I was. At that point I had never died at the hands of another player, and only a few times by some bots. I think that's the experience that the devolopers were shooting for, and it was done well. I don't want it to change. Grey space is supposed to be frightening.
Feb 09, 2005 KixKizzle link
I remember one time a uit scolded me for NOT chasing him through grey... (true story)