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Important: Pirate Guild

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Apr 22, 2003 hazaanko link
- Some other players and I have been tossing around the possibility of starting a pirate guild. Our main question is: how well would one fit into the game? The first thing we noted is that the majority of the community DESPISES pirates. They don't just try to STOP the pirates... they make it a point to have a 'personal vendetta' against them.

- And then I realized something - there really have been no -true- pirates as of yet. I can think of dozens people who go 'pirating' once in a while... but most of this 'pirating' is aimed at people they don't like... making it a point to kill them over and over and over again. And the people they aim for don't necisarrily even have cargo. It is not profitable at all. Thus... the only thing this 'pirating' accomplishes is making people mad... and losing money. Doesn't sound too fun to me.

- Therefore - in the purpose of adding more depth to this game, and our MAIN GOAL: to create a much more challenging and fun style of gameplay.... I propose the creation of "The Syndicate." a.k.a. the "Pirate Guild" Now I wish I didn't HAVE to create a guild... I wish people would be able to play like this themselves... but as the Vendetta Test IS just a test, it makes it very difficult to play as a 'true' pirate. The only real reason I'm creating "The Syndicate" is for identification purposes (hence the [Syn] prefix) because its a much needed convenience in-game to cooperate with one another.

- Now of course this guild will have to have its rules. This next post will list them out.
Apr 22, 2003 hazaanko link
- - - - - SYNDICATE CODE OF HONOR - - - - -

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**CODE 1: A Syndicate member's gameplay should promote profit.

(What this means: if you're losing money, change your tactics around so that you make money. This could mean running away from more fights, and especially teaming up with other Syndicate members to fight back anti-pirate forces as well as teaming up to pirate cargo ships with more effectiveness)


**CODE 2: A Syndicate member will have no governmental ties.

(No stealing the flag, no HELP stealing the flag, and no help defending against other nations)


**CODE 3: A Syndicate member will live by honor.

(ABSOLUTELY no killing of newbies, ABSOLUTELY NEVER make someone go dead broke or EVER discourage them from playing the game, and no killing someone just because you 'do not like them.')


**CODE 4: Never purposefully harm another Syndicate Guild Member, unless he has constantly violated the Syndicate Code of Honor.


**CODE 5: If a Syndicate member were to greatly violate his code of honor, he is simply no longer a member of the guild and is cast out.

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-0-0- The following is a list of things that aren't utterly necessary, but they are things that we _just do_ (you'll be a lot cooler if you DO choose to follow them, however). -0-0-

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Don't ever go trading. It completely negates the whole idea of why I made this Syndicate. Trading runs = completely and utterly boring. (of course you can still go trading on your 'normal' character, but don't transfer money over to your pirate account - try to be self-sufficient.
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You warn your target that they are about to be pirated and that they are to either 1: Jettison their cargo and flee, or 2: Be destroyed. (this is done more for reputation than anything else, because sometimes people would rather just lose their cargo then lose their ship AND their cargo, and we still gain the same thing out of it)
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Make your home sector in one of the central sectors, and rarely go into government controlled sectors.
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ABOVE ALL: we stick together. Always help a fellow guild member even if it means losing a pirating opportunity.
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This is up to a member's best judgement, but we don't take part in any pointless arguments of ego or insults.
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Try to pirate completely indiscriminately... don't go after the same person over and over again, our purpose is to fill a role, not to mindlessly blow up everything in sight.
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Destroy those who bring shame to pirating. If you see someone giving pirating a bad name (not by their words alone, but mainly by their actions [like blowing up people for no reason at all]), "Discourage" them from their dishonourable actions....
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You can be any color you want.
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Lastly, for informational purposes, we add the [Syn] prefix to our pirate characters' name for identification purposes as well as 'advertisement.'



-0-0- One last thing... being a pirate is NOT easy. We are a deeply misunderstood guild, and most people will try to insult you or make you quit the game. Keep in mind that whether they realize it or not, we are keeping this game fun. Not just for us, but for them as well (afterall, who doesn't like to blow up a few pirates?) Some people might not like the style of gameplay that being a pirate offers, but try it for a while. It IS quite fun. <evil grin>
Apr 22, 2003 hazaanko link
- Keep in mind that the purpose of the creation of this guild isn't to ruin anybody's fun. If you're a complete jerk trying to ruin the fun of the game... you will no longer have the support of the Syndicate (and if I'm correct.. you won't have the support of most of the Vendetta community).

Anyway - other than the rules, the code of conduct is pretty much up to you. Oh - and I suggest that you create a new character when you start pirating. We can help you transfer some funds over to help get him started... but other than that, we pirates try to be self-sufficient. If you have any in-game questions, msg me: "[Syn]Ikaze" is my pirate account. Now get out there and start pirating!!!

P.s. I'd really like to know the dev's stand on this. It'd be great if we had their support.


-*-*-*-*- Note: this thread continues for quite a while... its not really necessary to read it if you want to join the guild - but it explains what I'm trying to do here -*-*-*-*-
Apr 24, 2003 Renegade ++RIP++ link
I said wasting time on my traderuns.

If nobody would pirate me, I would have enough with trading for 1 hour and being able to shoot players with my fightship not my tradeship. And yes it is a big difference, If my fightingship is blasted, then so be it, but if my tradingship gets blasted I lose 2 things namely cargo adn the ship.

So I wasted 30 minutes on doing the traderun: With this I mean, and please this time don't understand it wrong,I lost the time that I did the cargorun, I lost the time equivalent of the cargo's worth and I lost a ship also an amount of time. If you get blasted repeatedly by it it really means that you wasted a lot of time on it and you didn't even have fun with it.

Like you said, who likes the boring tradingruns, I don't but I have to do them for fighting,

And besides, don't worry that I don't have fun. I have a lot of fun, but not by ending someones elses fun "shooting people while they are trading", but shooting people while they choose to be shooted. If that is for some people while they are trading, then that is ok by me and you can go ahead for my part, but for other people it is on the moment when they have a chance of putting up a worthy defense.

For instance duels, that in my opinion is the most fun moment of the entire game, you can shoot people and test your skill/ luck against somebody elses. If you are pirating , then it is just luck and surprise that lets you get succesfull.

PS: don't worry, I'm not opposed to your little scheme, it will be fun. Because a lot of people will be able to escort other people who are trading. "what I always did in the 3.1 version". But if I have only 100k and I use it to buy a ship and cargo, then I really am not in the mood to lose it because some darn pirate is after my cargo. And if I do lose it, then won't you understand why I said, I wasted that time on doing boring tradingruns

PPS: see you somewhere round 25 june :D, Me is counting the days :D
Apr 22, 2003 Captain Rambone link
Hazaanko... its a good idea. Not one I would probably engage in but good nonetheless. It just makes more sense anyway. I don't think that real pirates of old were necessarily psychotic homicidal maniacs who went around blowing ships up first and stealing their cargo anyway. And in legend anyway, pirates were mostly people that lived by their own senses of honor and definitely had some kind of code.

So what you propose makes sense. and probably a better way of pirating too. People won't be chasing you all over creation (read neutral sectors) if you behave in a honest and honorable fashion. I say do it.
/me checks to make sure the back door on his cargo ship is locked
Apr 22, 2003 hazaanko link
Hehe thanks for your support Capt. Rambone.
Apr 22, 2003 Suicidal Lemming link
Aboard SL's ship.
Intercom: Attention all personal, close the blast doors to the avalon launch bays!
Klaxons: Bweeeeeeeeeeeeeee!!! Bweeeeeeeeeeeeee!!! Bweeeeeeeeeeeeeee!!!
Intercom: Blast doors have been sealed!
Klaxons: Bweeeeeeeeeeeeeee!!! Bweeeeeeeeeeeeee!!! Bweeeeeeeeeeeeeee!!!
Intercom: All personal prepare for large amounts of radiation; aim the bays towards the ships!
Intercom: Torp bays have been aimed, launching!
Computer: T -10 T -8 T -7 T -6 ____ T -4 T -3 T -2 T -1
Intercom: Avalon torps have been launched! Pirates have fleed in there little particle dust!

In other words, HAHAHAHAHAHAHA, good luck.
Apr 22, 2003 Arolte link
Excellent idea. Judging by your post, though, Phoenix wouldn't be a true pirate then. He goes after flag cappers and he repeatedly chases or kills people he personally hates. Yep... he's outta the guild.

=)
Apr 22, 2003 HumpyThePenguin link
My the the co-first member thingy pirate account:CFx_Tang Normal:Scuab Steve 9.0 or Scuba Steve (9.0)
Apr 22, 2003 HumpyThePenguin link
BTW: Earlier when i pirated a total n00b and made him completely broke i gave him 20k to help recuperate. See we of the pirate guild have SOME decency. If somebody says i took ot all there money then i give em some usualy around 20k sometimes up to 110k
Apr 22, 2003 Nihm link
Phoenix is an honourless *(&#@#$

thank you for that message
Apr 22, 2003 hazaanko link
Yeah apparently some people are misunderstanding about the guild. We don't want to hurt your precious little feelings or anything like that. If anything at all - we are probably going to be nicer to the noobs than anybody else. (It will encourage them to join the Syndicate... as well as continue to play Vendetta.) I'll change some rules around to make that clear. -edit: rules done-
Apr 22, 2003 HumpyThePenguin link
As well as TS1, hes never coming in the guild, oh did i mention i give 5k to whoever signs up? HAR!
Apr 22, 2003 hazaanko link
Well there's not even a sign-up really. Its a fairly informal guild. Its more like a code of honor if anything else. Or maybe a 'brotherhood.' Maybe you could call it a 'way of life.' Pffft... I dunno. I'm just trying to make this game a little more challenging and exciting - for the pirates as well as other players. Just make sure you add [Syn] to the beginning of your name so we know who lives by the guild's rules.. :)
Apr 22, 2003 HumpyThePenguin link
Bah ill keep a list of those who have joined, not that we'll be needing it anywho, that is if people dont sign up :(
Apr 22, 2003 Drooling Iguana link
The dwead piwate Woberts takes no soovivows!
My men are hea, I am hea, but soon YOU will not be hea!
Apr 22, 2003 vorebane link
*gruff angsty badass pirate voice* Know this. I will be as a scrouge unto your people. I will fell all who stand against me. When I choose a target, that one will soon fall and his wealth be mine. I will be feared throughout the galaxy. I am Vile.
Apr 22, 2003 HumpyThePenguin link
Does this mean you wanna join or you hate us?
/me is confused
Apr 22, 2003 hazaanko link
I guess one thing that I'm trying to do with this guild thing is allow more cooperation between players. I hardly see any cooperation between players as it is... perhaps if there was a constant threat of "The Syndicate" in the central sectors, it would 'force' players to stick together and defend eachother to safely attempt a trading run. Same goes for the pirates - If you want to make a profit, the safest way is to outnumber your opponent so you don't have to use as much ammo or lose as many ships.
Apr 22, 2003 vorebane link
Naw, I'm joining. I just figured I'd do something along the lines of what DI did.

And, I agree with Haz that the existence of a team centered pirate guild would promote teamplay, always a good thing.