Forums » Suggestions

Buy a month in VO with game credits

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May 27, 2005 GRAIG link
I don't have any problems with giving Guild money for developing the game but how would it be if we could buy a month ( maybe once or twice a year ) with our game credits, I mean when you get super rich ( which is not my case) and you don't know what to do with your money u give it to a bot like the IRC in odia and the month after you're free for your 9,99$ :p

but the amount would be VERY VERY VERY expensive like 100 million and this would work only once or twice (or maybe more i don't know) a year...

Tell me what you think about it...

Edit: I realize that 100 milion is a really huge amount to get in game so give me your suggestions about a correct amount to buy the month
May 27, 2005 Moofed link
Unfortunately, ISPs, server hardware vendors, groceries, vending machines, etc. do not recognize Vendetta credits as legal tender. If they did, Guild would not have had to start charging money to play.
May 27, 2005 GRAIG link
Agree in this case when u pay in game its stop it for the month after, you pay in game only then guild stop the *real money* transaction for 1 month
May 27, 2005 kihjin link
I like this idea. It gives you an incentive to save up, and that takes time... months even. That's a really cool way of redeeming credits. Although 100 million is a lot, it sounds quite close to a fair deal.

So while Vendetta credits don't pay the bills, giving an incentive to collect that many credits (which would take months, perhaps) generates legal tender.
May 28, 2005 Demonen link
A hundred million is not much.
Seriously.
Last night I made 240000 in only a couple of hours.
It's all about finding a nice, big helio roid and not get easily bored.

There are no huge expences in the game, no docking fees, no nothing.
I'm not saying there should be, but until credits are alot harder to come by this should not be implemented.

I do like, however, the idea itself.
When credits are something that dosn't pile up in my account, then maybe it should be possible to buy a rebate?
May 28, 2005 kihjin link
Alright... not much, hmmm? Let's take a quick look at it then.

You claim you earned 240000 in "a couple of hours" worth of work. Assume for the moment that this was a nice round figure... such as two. So every two hours, you earned 240000 credits.

How many of these 240K blocks are in 100mill? 416.6.
Number of hours to earn that much? 833.3
Knowing that you're one block closer to a free month of VO? Pricele...erm. Yeah.

That's 34 days of straight gameplay with an average credit increase of 33.3 per second.

I don't even have 34 days of game time on my account.

[edit] Sorry if I sound harsh in the above. I do agree that some sort of 'tax' (whether it be a docking tax or not) would be a good idea to make it harder to achieve this goal. But, realisticly, at 100mill, it would take an awful lot of time to gain, even with the game as it is now.[/edit]
May 28, 2005 Cpt. Overkill link
[STUPID]

~Cpt. Overkill~
May 28, 2005 ctishman link
[COOL, BUT ECONOMICALLY INFEASIBLE]
May 28, 2005 Pixelcat link
They could just sell one free month once a month to the highest bidder. That way they would not have to worry about people exploiting it or it being impossible to get.
May 28, 2005 Harry Seldon link
I think this would be a real waste of time for the devs to even have to worry about. Let the game stay ingame, and pay your measly $10- a month.
May 28, 2005 roguelazer link
[rejected]
May 28, 2005 red cactus link
What would happen if some newer form of the money bug cropped up again? Lots and lots of money would go down the drain for Guild....
May 29, 2005 nuthou5e link
just go mow the lawn for the ten bucks.
May 29, 2005 who? me? link
or *gaps* i mean *gasp* buy a whole 2 years! i hear if you buy more than 1 month at a time, the ammount per month goes down.
May 30, 2005 tkjode link
Technical problem with this:

Playing the game uses server bandwidth
Earning enough credits for a 'free month' would mean LOTS of bandwidth usage

Implementing this would be a two-fold loss for Guild. You would play a lot, increasing Guild's bills, and they'd not get your subscription money to help pay for all those kilobytes you sent and received in your many hours of trading.

If anything, they should charge you tax on all that cash ;)
May 30, 2005 Eldrad link
How about this, if you buy 24 months, 8 of them are free.
May 30, 2005 jexkerome link
Playing without paying? SACRILEGE!!!!

Seriously people, bad idea.
May 30, 2005 kihjin link
What a wonderful community. This isn't even my idea and the way some of you responded, it's... frightening.

Cpt. Overkill
[STUPID]

Care to say something... I don't know, [CONSTRUCTIVE] ?

ctishman
[COOL, BUT ECONOMICALLY INFEASIBLE]

I suppose there are some things that would have to be worked out. But, infeasible? How?

Pixelcat

That's a grand idea - so then only one person would be awarded with the prize (at most) per month. That would be good PR.

Harry Seldon

You're saying the idea isn't even worth consideration? That the devs might as well not even read this thread? It's not about the money, I don't think. $10, as you said, is not much. But why not make it Fun?

roguelazer
[rejected]

-1, Troll

red cactus
What would happen if some newer form of the money bug cropped up again? Lots and lots of money would go down the drain for Guild....

Thank you, red. I'm glad someone is able to provide some sort of reasoning for why this sort of feature would be a problem. The only thing I can say to this is, read what Pixelcat said.

nuthou5e
just go mow the lawn for the ten bucks.

How does mowing the lawn help promote the game, though? Once again, it's not about money. $10 is nothing.

who? me?
or *gaps* i mean *gasp* buy a whole 2 years! i hear if you buy more than 1 month at a time, the ammount per month goes down.

Definitely, if you can do this, go for it. Especially if you like the game. But, buying more months and 'having the ability to win a free month' does not conflict with each other.

tkjode

You're right, sort of. I doubt very much that Guild buys its bandwidth per GB. An increase in usage does not necessarily yield an increase in cost. Especially with a multi-block bandwidth purchase (something that I do each month).

Lots of bandwidth is also a relative concept. You could use this same argument for any new feature that is added. "Well, this feature is really popular, and people will like it. Hence, they will play more and cost us more money..." In reality, this is true. But the more people play (and thus the more bandwidth that is used) the more subscriptions are paid, etc.

Yes, A tax would be an interesting way to 'lessen' any potential negative drawbacks.

jexkerome
Playing without paying? SACRILEGE!!!!
Seriously people, bad idea.

There would be no way to earn the free month prior to actually having paid for several months. Hence, your assertion is incorrect: You'd be paying to play, with the ability to 'buy' a free month (a bit of an oxymoron).

**

This is really not much different than the 24 month deal. You buy 24 months, and you get 8 for free. That actually seems like a better deal that this, and easier too (less work!). But, motivation is the key to Fun. Especially if you consider what was proposed by Pixelcat. Only one person would be able to benefit from this each month.

--kihjin
Jun 01, 2005 Lord Q link
the thing about this is it would make guild's accounting more dificult. as well as reduce their income. i personaly don't see why it's nesesary or even benificial for gameplay to be able to redeem more credits than i've ever seen for one free month of play. althoug it could be made to lessen the impact there still isn't any real need. if you want a money sink, try sponcering tornaments, or races or something. Note this will also have the effect of generating more player based content. and because the dev's don't have to be involved they can continue to work on cool new stuff, for ust to spend our money on like cap ships and such.
Jun 03, 2005 leapfrog link
Hehe... some of us even have more than one paying account... "just to support the devs"... I'd rather support n00bs with charitable contributions of my creds... if I find myself with more creds than I need, I simply give them away - both to my guild's bank, and to n00bs that need it... pretty simple solution to becoming "too rich". I just stay "comfortably" credit rich.

Seta Ralel

*note* I do not donate creds to pirates, however... I try to help *them* by relieving them of those expensive guns, and help them into the trading lanes... hehe...