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Upcoming Fixes

There's a lot of stuff in the works, but I want to make sure and post about one part of development:

There's a thread on the Suggestions forum covering some of the most abused flaws in the game, and possible ways of solving them. I am in the process of reviewing these suggestions, along with my own ideas and those of others here, with the intent of fixing some of them within the week.

Many of these are very long-standing design flaws and bugs. Some are simpler and easier to fix than others. Nonetheless, they have been let slide much longer than they should, and for that I apologize. I define the development schedule here, and I have mostly been focused on a goal of game-redux that leads up to our eventual marketing campaign and hopefully.. some amount of financial stability for our company. Letting these bugs slide wasn't perhaps the best idea, I considered them all rather unpleasant flaws, but I did not consider them "show-stoppers" so to speak. So, at any rate, we're working to address some of them as quickly as possible. I wanted to give you all a heads up about this, and let you know that we're working to try and cure some of these ills.

John "Incarnate" Bergman
Guild Software, Inc.