« News


Vendetta Online 1.8.192

VO 1.8.192 includes:

- Xang Xi Self-Propelled Concussion Mine now has double the ammo (8), double the proximity radius (60m) and costs 1/10th to reload (10k per ammo).
- Turbo sound effect modified to remove slight repeating pop noise on long duration usage.
- Improved graphics for system backgrounds in Navigation interface.
- Better visual quality for compressed textures on Snapdragon devices.
- Made improvements to server stability and robustness, relating to sector startup and shutdown.

More Graphics and Asset Tweaks - The system backgrounds in the Nav interface will look a bit different to most, but the degree of resolution will only be apparent by zooming in or with a very high resolution monitor (30-inch). However, even with the maps at four times the previous resolution, they're occupying half the video memory as previously. Plus, we have long-term intentions for these higher resolution assets.

Server Side Changes Ongoing - We're still tracking and fixing some NPC related bugs, and re-working the way we handle certain types of database access. You should not be seeing any more "stuck" sectors, as we had pop up in the last week (this was an unintended side-effect of debugging the convoy problem). Please let us know if you see any problems, and use the Support Ticket system if you need to reach us more quickly.

Thanks much for your patience and support, as always; and please keep the feedback coming on the Suggestions forum.