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Jul
11

Vendetta Online 1.8.343-344

VO 1.8.343-344 include:

- Increased support for anti-aliasing with certain Intel GPUs, and perhaps others.
- Mitigated issue with Mac OS X mouse cursor when cmd-tabbing in fullscreen.
- Windows version now built with a better optimizing compiler, some performance improvements should be evident.
- Fixed intermittent sector crashes.
- Fixed a rare potential issue with /vote mute.
- Fixed issue with joystick input on the Windows version.
- NPCs now require more collision damage to be applied to them before they will consider the attacker a threat.
- New station designs for Sol II H-13.
- Added anti-aliasing and gamma correction to the Mac OpenGL 4 driver. The Linux version already has anti-aliasing.
- Added ability to manually set the screen rotation on Android. The option is in Advanced -> Controls -> Input and has Landscape, Reverse Landscape and Sensor Landscape as the three options.
- NPC capships now target and attack PC capships with their primary weapons.
- Optimizations to multi-threaded rendering.
- Multi-threaded rendering is now default to enabled on DirectX 11 and OpenGL 4 versions. When switching to those drivers, a restart of the client is required to enable multi-threaded rendering. The setting can be turned off by editing the config.ini file and adding multithreaded=0 in the [Vendetta] section.

A variety of infrastructural improvements, in the lead-up to VO 1.9. We also have quite a bit of server-side work going on in the background as well, along with some interesting new gameplay scenery and content. Next week we may start to reveal some of these enhancements, as well as prepare for some significant server migrations, to increase game capacity and performance. Have a great weekend!