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Nov
24

Vendetta Online 1.8.360

VO 1.8.360 includes:

- Improved quality and efficiency of the glow effect.
- Windows version now requires SSE2 support. It should be faster as a result.
- Removed the loading progress bar under the Guild logo on startup
- Fixed ice crystal rendering error when changing resolutions in DirectX 11 mode.

One important change here is that the Windows/PC version of the game now requires support for the SSE2 instruction set. This has been a feature of all new computers for over a decade, so we don't expect it to be a problem for anyone. Still, if you have a particularly old machine and still want to run the game, we recommend installing Linux, and running the 32-bit Linux version of Vendetta Online. You can also read more about this change, and comment, on the related General Forum thread.

This system requirement has NO impact on any other platform. It is purely a PC-Windows specific change.

We have been doing a lot of work on an update of our beta Oculus Rift support, which also mandates some graphical and performance optimizations, to try and yield the best possible framerate.

However, the Oculus development is still in testing, and we wanted to get some of these other changes out more quickly, so we rolled a separate release. Aside from the speed increase from SSE2, we've changed from our own modified-Gaussian filter to a Kawase filter for glow, with the overall effect of better fidelity at a higher framerate.

If anyone has any issues, please post to the Bugs Forum and let us know. Thanks!