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Player Thefts and Gameplay Ethics.

We have a long-standing policy of not getting involved with player-versus-player or guild-related "thefts" or "espionage", and it appears a reminder is needed of this fact.

If you give another player a large sum of credits (or manufactured goods, or whatever) with an expectation of an exchange for some other good/service, and they instead "run off with your stuff", that is NOT cause for administrative action.

As long as the game mechanics are used as-intended, and there's no "exploit" or account-compromise, or other external-factor involved, and everything happens within the context of regular gameplay.. then we consider it to be a part of regular gameplay.

As far as we're concerned, this game is built as a framework, a model to which people may bring their own behaviours and ethics. The fundamental existence of piracy in our game, defended as a legitimate means of accruing wealth, gives a clue to the variable ways in which the game may be played. We, the developers, do not pass judgement on who should be a pirate, or who should be EMS or some sort of altruist, that is the player's choice to make.

Probably the most fundamental decision players have to make in VO is "who to trust". Is this person on radar going to attack me and take my stuff? Is this guild-member going to behave responsibly? Will this exchange of manufactured goods go as planned? These choices are your own, and are made at your own risk.

This doesn't mean we approve of people behaving badly or in an un-trustworthy manner, but it does mean we don't take administrative action to reverse the results of bad decision-making or trust issues between players.

We ARE open to Suggestions (posts on that specific forum) on ways of improving the game to mitigate issues with un-trustworthy people.

But, fundamentally, we do not get involved if you give someone your stuff (or access to your stuff), and they run away with it.

Guilds should consider carefully who they choose to trust. People have spent months rising in the ranks of guilds for no other purpose than emptying their bank, stealing their other content, or practicing espionage on behalf of a rival guild. Again, we don't pass judgement on this.

There have been "thefts" or trust-related issues resulting in the losses of Billions of credits over the last year, and we have not reversed or refunded any of them. These join many other incidents (large and small) over the past years, where we also refused to get involved.

Be Cautious! It is a large and scary galaxy, and not everyone has your best interests at heart. If you do choose to trust someone, do so knowing that that decision is yours alone, and you have to live with the results.