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Punishment for 'pirates.'

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Aug 15, 2003 Fish link
One of the great features of that landmark game 'Elite' was the ability for a player to deliberately determine their legal status. A person could even become 'fugitive.' In order to attain such a frowned-upon position, all the player need do was attack anything other than another criminal.

This meant that a player who attacked another player, or station, without provocation became a criminal which impacted their ability to trade and they became subject to attack by Police.

I feel this element is sorely needed in Vendetta; this evening, whilst simply trading, I was once more attacked by a player as soon as I exited a wormhole. The attack was unprovoked and so irked me I logged out and probably won't take part again for some time.

Clearly a lesson in gameplay mechanics needs to be learned by 'those responsible,' and a system of retribution put in place for 'unseemly behaviour.' If a 20 year old game had a right, surely a modern effort like Vendetta could benefit from its experience and legend?
Aug 15, 2003 ctishman link
Agreed. Such a system is in the works for future versions. This is really not much more than a technology demo, and the "real game" will have police, reputation, etc. Additionally, most of today's pirates were spawned out of simple boredom. There's just nothing to do, so they pirate. The mission system slated to arrive in 3.3 should provide distraction for all but the most devoted buccaneers.

Guys who read this post: it's been said. Don't flame the guy, there's no search option yet.
Aug 15, 2003 Urza link
So you're pissed because your ass was handed to you by a guy who could fly better and thus decided to kill you for your cargo. If you got a problem with pirates, then learn who they are and where they are and avoid em. IF you cant avoid em, learn to dodge. D-O-D-G-E. "whilst simply trading" That is why you were pirate. cargo. You die and the pirate gets a 100% profit.
Aug 15, 2003 Wombatula link
Amen on that Sam! :)
Aug 15, 2003 Kuvagh link
Fish: Although there's no built-in reputation system yet, the relatively small size of the test community allows for reputations to become known through personal experience and word of mouth. As you continue to play, you'll begin to learn who the pirates, pirate hunters, griefers and pacifists are.

Asp
Aug 16, 2003 Renegade ++RIP++ link
Ay Fish,

If you ever see me ingame, just ask anything you want to know, i will gladly help ;).

PS: Sam, shut your ****, he is new so he cant know everything directly. Next time when you make a post, use a little bit more tact. Because what you are doing now shows your imature age. Besides pirating a noob has nothing to do wih flying better, it has to do with prowling on the weak. 1 shot on a unaware newbie and his bus is gone.

PPS: go and pirate the NPC atlasses in sector 10 or 8 :D, they dont mind being shot :D

Aug 16, 2003 Urza link
they also dont carry any good cargo. Mmmmmmm cargo....

But he's letting 1 little death pull him down. And isn't the point of the "n00b sectors" to give n00bs (which you stated that he was) a place to learn to fight and dodge a bit?

And i disagree about the prowling on the weak. Any good pirate can kick the ass of most people.
Aug 16, 2003 BusMasteR link
I'll say this again... once again.... Pirates are a part of this game - exactly as traders are... LEARN TO TRADE FOR HEAVENS SAKE! I can't say this enough - if trading becomes too easy we'll have the exact same situation in 3.3 that we have now....

[EDIT]

I had a real hard time learning it as a n00b - but i found that with all the pirates around (and dont come telling me there's alot of pirates today - remember when dave was in 14? and all other places were strongly possesed by other *hardcores* pirating?) that i actually could manage to move *600* nanites to 14... that is 10 million... again: LEARN TO OUTSMART THEM rather than sitting down whining "they shot me and took my cargo" - ofcause they did, many practicly hand the pirates their cargo (and i dont mean by jettison)... Gez
Aug 16, 2003 Renegade ++RIP++ link
And Ill say this again and again.

Pirates havent got a place in this game because there isnt a consequence of being a pirate. They dont get punished in any way of being a pirate. And mostly the pirating is more or less just a way of letting the time pass by, because they are bored.

If you are bored, kill some bots with a bad weapon, do some duels and try to do so with a bad setup. It will improve your abilities at aiming. But shooting a bus is nothing. Just come closely to it and shoot them with a tripple gauss/tripple flare, it is dead before it can say hello.

And yes sector 1-4 are the noobsectros and they are used to learn a BIT of dodging, but if you want to outdodge a pirate, then you dont need to dodge a bit, you need to be a good dodger.

Bus, you could be right, but with how many people where you trading at that time? Did one of you sacrifice themselves to be blown up so that the rest could flee. Lately because not much people have need for money , a lot of people dont trade anymore except the newbies. So pirating has these days been nothign more then newbiekilling, and that is also the reason why you dont see that many pirates on anymore lately. The most pirates dont find it rewarding killing a newbie, but other poeple just dont give a d*mn "/me eyes 1 person".

Aug 16, 2003 Hunter Alpha link
Newb's should be protected by their more experienced team mates but most vets simply don't give a toss and would rather kill other newbs to increase their PK's or try to crash red's home sector.
Aug 16, 2003 Urza link
Actualy, i feel that people learn best by the "sure son! stick that paper clip in the electric socket and see what happens! <ZAP!!!> HAH! you'll never do that again, will you?" approach. It's how i've learned every game i've ever played, and i usualy turn out damn well. If people cant take the time to learn on their own and then quit because they get f***ed up once, well then i honestly dont want that person on my team. People have gotta grow up some time and learn to take a hit.



And I'd rather crash 0, but sector 2 is good enough.
Aug 16, 2003 Suicidal Lemming link
Ah but he mentioned a planed feature, this feature is inevitable.

One of these years (months, weeks, days, hours, minutes) we will have a faction system that will make pirates unliked by umm, all.
Aug 16, 2003 Renegade ++RIP++ link
Yes I know sui, thats why I said that they didnt have a place in this game.

But my wording didnt rule out if the newbies see that their offenders will get prosecuted or chased or whatever. But at least that something happens. But in the game as it is now, pirates dont have a reason to exist, except for killing easy targets because they dont know how to fight/or what to do otherwise.

Take the valk and the big proximity rockets out and let a pirate only use energy weapons. If he can kill me in that then I will aplaud and say that he is a great pirate. But for now this so called pirating is just a way of getting easy pks on the account of newbies.

PS Urza, did you read that he was only attacked once, I surely didnt. The thing that I read was : I ONCE MORE, it means a reptition rate. Not just once, but over and over and over.

PPS: I never just jump in the game, I mostly ask around to hear what is expected of me and how I should best play it and the basic keys "for instance a tutorial". After that Ill go around and do what I have to do, if I die at that, so be it. But if you have played a game before that has a reputation system to tale care of the deviants in game, then going back to none is very enerving.
Aug 16, 2003 Hunter Alpha link
How very narrow minded, let's drive away the very people who will buy the game when it's released.

Anyway, there has to be some kind of control in vendetta and while pirating is a legitimate role to play there needs to be consequences otherwise the game will get very boring for non-pirates and when they leave who will the pirates pirate?

I won't ever pirate in 3.2 but if they added a reputation/police system I might give pirating a go. Do you see?
Aug 16, 2003 Phaserlight link
If you're getting pirated in game, just ask for an escort. There's normally at least one experienced player online that is willing to defend a newb on a trading run, especially if they have the suffix (Viper) attached to their name. And I say: yay pirates. It makes the game more interesting.
Aug 16, 2003 Fish link
Gents;

Thanks for the varied replies.

I appreciate that this is a technology demo - but it's also alledgedly the precursor to a 'real game.' And as has been suggested, no one will buy a boring (or frustrating) game.

The rationale behind pirates' endeavours will be voided once the reputation system kicks in - and about time. A pirate will find himself the scourge of systems and unable to attain a 'good' reputation and the respect of his peers, which is as it should be. A pirate preys against the weak because it's easy and they're lazy. Someone with true skill will find themselves an experienced and skilled opponent. Not someone hauling around foodstuffs in a bus.

I've given up on Vendetta until the reputation system comes into force.
Aug 16, 2003 Renegade ++RIP++ link
hunter, where do you see me driving people away, where am I narrow minded.

And if it wasnt directed at mer sorry for this waste of perfectly good bits :D

cheers
Aug 16, 2003 BusMasteR link
I dont even bother to read all these replies...
If there is trades there have to be pirates - otherwise it wont equal things out.

And Renegade: I've always done my things by myself - the few convoys i've been making is *really* few. Don't come and say there ain't a punisment for being a pirate atm - half the population would start to hunt you if you actually poll of a few successfull jobs...
If you really find it a problem, then become a escort for those "poor" traders - be the pirates target so the n00b can go through...
Aug 16, 2003 Hunter Alpha link
Umm, it wasn't directed at you Renegade. :D

I just hate the attitude of some of these vets.
Aug 16, 2003 Renegade ++RIP++ link
Busmaster the pirates are already in the game = the NPCs

And how do you come that this has come bussy. Right because people could pirate completely unchecked before. Now the pirated have on the one side become a pirate or on the other side are kicking their asses. Because a couple people started kicking their buts, more people are trying that way in stead of just quitting immediately. And normally it shouldnt be a vigilante that resolves those issues, it should be a npc force. And if people want to be a cop in game then some of the bots could get replaced by a player/players.

But as long as such a npc force isnt supported in game, pirating should not be an option.

The devs just put trading in so people would test the engine by flying around and assembling money and fighting occsionally. It is a much better alternative then just handing out unlimited money to any account, because that wouldnt be really rpgish.

But as long as the in game punishement for pirating isnt done, pirating shoudnt be an option. But once that it is implemented then they can pirate as much as they want, but at least they get some consequences of acting like a pirate.

For the rest , I do occasionally help on a traderun, but the pirates these days use ramming techniques and have it easier to kill me. with as a consequence that against the time that I returned the pirate has already taken out my charge. Naturally I can outhull them by using a prom, this is then also the reason why I am using it. And when you see me and a prom, you will mostly see me escorting.

But I cant be everywhere and every unescorted newbie is a possible prey for the pirates and because of this also a possible pirate/ anti - pirate/ I dont give a dammer or a quitter. Mostly the last group is bigger.

cheers