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In Progress updated

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May 30, 2004 Black Omega link
hmmmm you'll need a hyperspace target plotter like in 'Frontier' so you can follow and or beat your target to its destination if you have a faster / ligter ship.

Thought of the day :- i wonder if Phoenix can get himself locked out of all 7680 sectors :\
May 30, 2004 zamzx zik link
well, maybe when someone warps next to you you can warp for almost nothing!

and you'd have some eng to attack and that other guy will still need to re-charge
May 30, 2004 randomize link
since some people mentioned my favourite game, i will tell how it was addressed in elite elite.

you could not jump when near an object, ie enemy ship. other thing that you require fuel for large jumps between systems. of course if you are cheapo like me, you'd go to the star and just go around it using short jumps. sometimes i'd fuel near the star.

oh, sweet memories... and i think thargoids are necessary. just imagine fleeing from icarus just to be caught by furies in mid jump. WOOT!
May 30, 2004 Magus link
If you can't warp near objects how the hell are strike teams and convoys supposed to work?
May 30, 2004 Suicidal Lemming link
Fly quickly.
May 30, 2004 ctishman link
I assume it'd be an issue of tactics and technology. To keep you from crashing headlong into something, there'd be a safety, mandated by some shipbuilding industry oversight group. The pirate's trick would be finding a manufacturer (or modifier) unscrupulous enough to bypass those controls or modify their settings for you.
May 30, 2004 Arolte link
Brilliant, ctishman! Thanks for the tip. I will see to it that you get promoted by the leader of Serco personally.

=)

/me gets his ship ready for one of twenty ship manufacturers across the galaxy
May 31, 2004 UncleDave link
He already is a General...
May 31, 2004 Tilt152 link
I got 3 questions..

1. Will the flight system change or will it have the same freespace-style flight?

2. If there is going to be 30 players in a giant universe with only 7000 sectors, will there by NPC guys to shoot at as well?

3. Will there be the ability to add AI wingman to fly with a player?

Eventhough the combat system and the flight system doesn't look compelling compared to Jumpgate, it will still blow that game away. With 7680 sectors compared to Jumpgate with approx. 128 sectors, Vendettas universe would be 60 times larger than the other space flight game I used to play.
Jun 01, 2004 Killerewok555 link
CHEERS! /me hopes the devs will get it sometime this week!
Jun 01, 2004 ctishman link
Ready and waiting to add content to the new map.
Jun 01, 2004 AlienB link
1: Yes
2: Yes
3: Maybe "Soon"
Jun 01, 2004 roguelazer link
1. The flight system will stay the same within a solar system, but going between solar systems will require a new method of transportation.

2. Many.

3. One can only hope.
Jun 01, 2004 genka link
I bet you didn't really update the in progress page, but only say you did.
Jun 01, 2004 roguelazer link
I'll bet 50c against you. :P
Jun 02, 2004 roguelazer link
Any ETA on this?*

*Excluding "Soon"
Jun 02, 2004 Forum Moderator link
I'm not gonna say it...
Jun 02, 2004 Suicidal Lemming link
Between now and later.
Jun 02, 2004 Arolte link
I'm guessing a week and a half from now. Mid-June. That's at the earliest. Watch and see.

=b
Jun 03, 2004 RelayeR link
Patience.