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The return of the ever growing toys thread.

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Jun 02, 2003 ctishman link
Afterburner: Allows speeds up to 800m/s in a straight line at a cost of 250-1500 damage/second of use, depending on speed.
Jun 02, 2003 Suicidal Lemming link
Renegade, EMP is a VERY real device, it can wreak havoc with entire servers, as in they no longer work.

The one in the matrix is just a *really* big version of the same idea.

Even better, a HERF gun.
(pie to those of you who can tell me whaty HERF stands for)
Jun 02, 2003 Celebrim link
I'm going to take a guess with 'high energy radio frequency'.
Jun 02, 2003 cembandit link
be intresting if not all gadgets where buyable but found on npcs.
Jun 03, 2003 Celebrim link
More gizmo's that are weapons:

#101
Multistage Rocket Launcher (L) - 5200cr
Energy: N/A
Speed: 120 m/s
Damage: Special*
Proximity: 80m
Explosive Radius: N/A
Range: 8s + Special*
Repeat: 0.6s
Ammo: 12 (350 cr per shot)
*Special: The multistage rocket launcher fires a fast moving booster which carries a smart warhead towards its target. When the warhead gets within 80m of a hostile target, it separates from the booster and homes on to the target. The warhead itself is similar to a yellow jacket homing missile.

#102
Smart Missiles (L) - 10,000cr
Energy: N/A
Speed: 110 m/s
Damage: 1000
Proximity: 10m
Explosive Radius: 20m
Range: 30s
Repeat: 1s
Ammo: 16 (400 cr per shot)
*Special: The smart missile uses subspace to transmit to its parent ship an image of the target ahead and accepts guidance instructions from its parent ship. If the parent ship fires another munition of any type, the missile switches to its own guidance systems and homes onto the nearest hostile target. Smart missiles are extremely stealthy and show up on radar at only 1/4 the normal range, but are able to carry only a small shaped charge warhead.

#103
Smart Mine (L) - 5000cr
Energy: N/A
Speed: N/A
Damage: 50 + Special*
Proximity: 80m
Explosive Radius: 5m
Range: N/A
Repeat: 1s
Ammo: 8 (300 cr per mine)
*Special: The smart mine carries only a tiny charge which blows off its outer layers, but when a smart mine detonates it releases a homing weapon which hunts down hostile targets. This weapon is equivalent to a stingray type homing missile.

#104
Soliton Cannon (L) - 18,000 cr
Energy: 180
Speed: 120 m/s
Damage: 1500
Proximity: 30m*
Range: 500m
Repeat: 1.5s
*Special: The soliton cannon generates a gravity wave which damages all objects within 30m of its path out to the extent of its range.


Jun 03, 2003 Pyro link
Celebrim, I take it you watch ST:TNG?
Jun 03, 2003 Celebrim link
No, why?
Jun 03, 2003 Pyro link
The soliton wave...
Jun 03, 2003 ctishman link
Pocket vanity mirror
1c. Carried in cockpit (no slots required)
-Create blinding lens flare in any player facing you directly.
-Goods cost 50c less/unit because you look so damn good.
Jun 03, 2003 Celebrim link
From Webster's Ninth New Collegiate Dictionary:

Soliton: Solitary waves (as in a gaseous plasma) that retain thier shape and speed after colliding with each other.

Solitons are fascinating. I was unware that Star Trek had applied the term to a weapon.

Jun 03, 2003 Pyro link
Nah, it was a new method of propulsion. Failed horribly, though... :P
Jun 03, 2003 Suicidal Lemming link
Lots of Sci fi shows do that sort of junk, plasma warheads, junk like that. Sometimes if the show is good the real stuff they put in is relatively true =)
Jun 03, 2003 Celebrim link
I have two words for all you Trekkies out there:

"Babylon Five"

Shame on you for even bringing up miserable shows like ST:TNG after real science fiction returned to television.

While I won't claim that the physics was always realistic, do note:

Artificial gravity was generated aboard earth vessels both stations and ships by a rotating interial frame.

Star fighters were capable of spinning around on thier axis while moving in a single direction, and the ships were equiped with the various lateral thrusters to let them do so.

And as the trite saying goes, where the technology was not realistic it was attributed to something like magic without trying to cover it up with pseudo-science. Problems were not written out of with technobabble, the villians were cool and the heroes were coolers, promised and foreshadowed story arcs did materialize, you didn't see every good scene in the 5 minute preview of the next week, the show was consistant for episode to episode, the characters were at least 2 dimensional, the issues at stake were real and intellectual rather than melodramatic and politically correct, and there was no Wesley Crusher or a stupid empath saying 'I sense anger'.

And the battles made anything Trek has ever done seem dull as well ... no, I can't think of anything duller than Trek.

And for those of you that liked DS9, all I can say is that every season you where watching the previous season of B5 - only with less intelligent writing.
Jun 04, 2003 slappyknappy link
I never got into babylon five... I was a die-hard Farscape fan until the sci-fi channel dropped it for more SG tripe.

www.savefarscape.com
Jun 04, 2003 Celebrim link
I really haven't watched much television since B5 was cancelled. TV is holding less and less interest for me. I was briefly intrigued by the first few episodes of Dark Angel, but the writers didn't even have the strength to keep up the story past the middle of the first season. The best sci-fi show I've seen since the cancellation of B5 was 'Firefly' (like Farscape, untimely cancelled) which was incredibly smartly written despite its low brow concept.

I never got excited by what I saw of Farscape. In alot of ways it seemed to be a healthy dosage of cheese in the style of the original Trek, but neither the effects nor the writing really thrilled me. The original Trek had talents like David Gerrold(!), Harlan Ellison(!), Robert Bloch(!!), Theodore Sturgeon, and DC Fontana (and Larry Niven if you count the animated series). B5 had Harlan Ellison(!), Neil Gaimon(!!!), David Gerrold(!), and JMS(!). Farscape had the usual crew of Hollywood hacks - talented enough in thier own medium but hardly what I would call literary sci-fi.

So for me, the required Sci-Fi television viewing is still:

1) Babylon Five
2) The Twilight Zone (original series)
3) Red Dwarf
4) Star Trek (original series)

And everything after that is pretty much optional, except for 5 or 6 episodes of TNG that were vehicals for Patrick Stewart ("Chain of Command", "Inner Light" or "Darmok", for instance).
Jun 04, 2003 slappyknappy link
ST aside, patrick Stewart kicks a@@... The RSC produces excellent acting talent as a rule, but he transcends even that.

Farscape is not produced in hollywood btw... the shows main weakness that i found is that it has an overly timeline-dependent story line. That is, if you don't watch it consistently and in order, you miss out. The show's major strength is in its character development, which is superior to many shows even outside of the sci-fi genre. It is also what makes it difficult to watch out of sequence. Oh and for what its worth: Claudia Black is hot... regardless of your gender ;-)

[as nice as this is, it is very off topic and should probably be moved]
Jun 04, 2003 Suicidal Lemming link
We need something like a Stargate, a giant device that creates an artifical wormhole and can transport you across the galaxy in a couple of seconds.
Stargate SG-1 is a good show.
Jun 04, 2003 Celebrim link
/me points SL back up the thread to slappyknappy and myself discussing wormhole altering/creating devices.
Jun 04, 2003 slappyknappy link
Yay! The gizmo thread has been thrust back on-topic by Celebrim!

To keep things going: how about gizmos that can create/destroy temporary ice-asteroids? Or holograms of asteroids. This would be especially fun if/when radar is affected by objects.

...me is not making much sense any more... shuffles off to bed.
Jun 05, 2003 UncleDave link
Positron Field

Energy: 45/s
Speed: Yours.
Damage: 5 times normal collision damage to opponents, 1/4 collision damage to you.

Dissipates energy weapons by 30% of their damage while active.