Forums » Suggestions

Station Consignment shops

Aug 15, 2022 We all float link
Station consignment shops as an alternative to player run shop bots. The concept is mostly the same, players will list their items with the shop. Buyers will select the item from a list of of items, similar to the commodities list. This list will be the consignment list. The station will drop the item outside the station for the player to pick up.

Veteran players may not know, but there is a mission in the training sector called 'cargo retrieval'. The mission drops a cargo crate of ship paint for the new player to pick up. Using this same mechanic, stations will drop items from the consignment shop for buyers to pick up. Every station in the game will offer these shops, including concq stations.

Depending on the subfaction and the players standing, the commission would be between 25% and 90%. Someone who is hate might not lose their items in the shop, but the station might charge 90%. KOS player, would lose their items. People maintaining POS standing be charged the least commission level. At conq stations, the key holders would get a cut of the commission, giving more reasons for people to fight over the stations.

Each character would be allowed to list only a certain amount of CU of items per subfaction(not station). Game play reason for this is so that a single character can not monopolize all the shops everywhere with their items. I do realize that a single player using multiple accounts could still do this, but it will be more tedious.

Characters can change the price of their items once per seven day period. They will be charged a listing fee, and can not remove their items during the contract period. The price change mechanic is another system designed to make it harder for a single player to monopolize the system. Any other character can come through and make listing less than the first player's listing, and the first listing is locked. As is the 2nd listing, and so on. Certain greyspace subfactions might not have this mechanic.

Some factions may say who is selling(by law), other factions may allow for the anonymity of their clients.

Positives: All players being able to sell offline. Since the item is jettisoned into space, risk is still there.

Negatives: Offline selling gives less reasons for players to log in, meaning less player engagement.
Aug 15, 2022 We all float link
Aug 15, 2022 Sid123 link
+1

This suggestion addresses many concerns raised against similar suggestions.

I'd say make the commission variable on the standing as well as the duration of the contract. Longer duration contract means the player is a) not able to lose a lot of standing with that faction until the contract expires, without incurring heavy loss and
b) they're locking on a price which might change later. Similar to stock brokers, who charge more brokerage for intra-day trades than long-term trades.
So longer duration contract would also lead to lower commission.

Using multiple accounts is not tedious in my experience, so the cu limit per subfaction mechanism might not really work. But I guess a little bit of ease in monopolizing is balanced off by the additional competition you get from others being able to sell at the same time as you, ie, 24/7.

The system of conq station commission going to the station owners is a really great idea. Increases reasons to fight for the stations. Currently it's just an ego issue rather than any practical use. +1000.

My only question on this is, who will set the commission rate? Will it be fixed, or will the owners fix it universal for everyone, or will there be an additional parameter to each station key for "Consignment commission percentage"?
Aug 15, 2022 flying squirrle link
First question that comes to mind is how is the ui gonna deal with 8 people selling 100 of the same item for different prices, multiplied by however many items can be sold.
Aug 15, 2022 Sid123 link
For different items it would be similar to the Commodities tab. For pricing I guess it would display lowest price, moving on to highest as it gets sold off. Maybe, if stations are also displaying who you're buying from, you might see one item with multiple listings depending on seller. I don't see why that should happen though. Just keep it anonymous. A lot of complications saved.
Aug 15, 2022 We all float link
I don't see why that should happen though. Just keep it anonymous. A lot of complications saved.

Because for game play and role play reasons, it would fun to know who are you buying from in safer areas of the galaxy. For example, you wouldn't want to be funding your enemy. But in more dangerous regions of the galaxy, it would be fun for the sales to be anonymous. For a price.
Aug 16, 2022 Sid123 link
I see the logic behind that but doesn't it also make stuff much more complicated? One product having multiple listings, possibly even multiple listings from the same seller at different prices. And while the sellers of manufactured goods might be few, there are a lot of people selling farmed goods like SSS, Neural Nodules and Hive weapons. The whole thing is going to turn into one very complicated UI for just a few repeating goods.

Also, something I'd like to add to this suggestion while its going on. A player procurement system. In the system suggested in the OP, it's the seller who bears the cost of listing, since the seller is the one who is anxious to sell. However, for the anxious buyer:

Player Procurement System
-:Basically, you list what you want to buy, how much of it you want to buy and what price you are willing to pay for it.
-:For those who are selective about who they trade with and don't want to "fund the enemy", they can add a condition for particular people/guilds/nations to be ineligible for filling their order. This would obviously cause an additional charge to be levied on them. The UI for this can be similar to Makefriends in TCS.
-:They may also choose whether to have their order listed only in the station or to be published in the News tab, the latter making it more expensive.
-:Here, the cost would be borne by the buyer. There would be a flat daily fee for ad listing, and later a commission will be deducted if the procurement is completed. They may also place an "infinite buy" order which basically says they'll buy any quantity of a good for the given price. This would be useful for things like SSS and Silksteel at Pelatus C12.
Aug 17, 2022 We all float link
That is a different suggestion. Please post it in its own thread.

Once that has it's own thead, would a mod remove it from this thread? Thanks.
Aug 17, 2022 Sid123 link
I think I have already posted that before in a different thread. I just posted it here because the two suggestions were similar and could be implemented together, if they are.
Aug 23, 2022 csgno1 link
I'm in favor of this sort of thing, not exactly like this, but whatever. Many of us have been waiting for something like this for more than a decade so I'm not going to quibble much over the details.