Forums » General

more Joystick mappings?

May 07, 2004 stuepfnick link
Hello!

In normal flight I love to have left/right up/down on my joystick, throttle on the slider, some stuff on the buttons, incl. activate button (for convinient docking, hyperjump, etc.), and on the Pov stick: Turbo, brakes, roll left and right.

But in Combat I don't need the activate button, I'd like to have 2nd fire and maybe 3rd fire. and on the pov stick strafe in all directions.

So I ask: is it possible to have more than one key/joy mappings and switch between them on the fly? And if not, how did you guys made it?

I have now the normal flight mode on the stick and strafe on the cursor keys and secondary and tertiary fire on ctrl and alt besides the cursor. But then i can't throttle, so i would need map that to keys too.
Or i map strafe on the pov and roll and turbo etc. to keys? But that makes normal flight stressy... how did you do that?

Thanks and greetings,
Stuepfnick
May 08, 2004 Spellcast link
thats a great idea ray, but the last time i tested it the joystick buttons cant be mapped by the /bind commnad. (theres a thread about it in bugs somewhere) i'll have to test that when i get back to a computer that has a stick again as it has been about a month or so.

(on a related note the mouse buttons can be mapped using bind)
May 07, 2004 red cactus link
Make a bunch of aliases to rebind the keys, i.e.:

/alias set1 "bind key action; bind key2 action"
/alias switchkeys1 "set1; set2; set3"
/bind l switchkeys1

Do you get the idea?
May 07, 2004 raybondo link
you could go one step further and put a bunch of binds in 2 files (doing it how wgaf.cfg does it) and /load them with a pair of keybinds.
May 07, 2004 stuepfnick link
This sounds good! I'll do that soon, I guess, even if it's going to be complicated. Or has anyone already finished something like that and could share with me (so I could just modify for my own use..)

Thanks and greetings,
Stefan