Forums » Bugs

Few returning bugs.

May 11, 2004 Arolte link
I got stuck in s13 again. Once while entering from s11 to s13. The second time while entering from s12 to s13. When I logged back on the third time, I tried to turn verbose logging on to capture it. Unfortunately it never happened again. However I did manage to capture a semi-black screen of death bug in the s10 station, with all kinds of error messages spamming my console. That was all caught. I got additional spammage in s11 and s12 in regards to incorrect player IDs and duplicated sequences. Check your inbox for the attachment, devs.
May 12, 2004 Arolte link
Speaking of returning bugs, the bots are still absent from sectors like s15 and s5. Messaging them does not make them come out, despite what others have claimed. Some of the Infiltration bots in s17 also get stuck while spawning inside asteroids. Botting missions are therefore still ineffective. Fun stuff.
May 12, 2004 harvestmouse link
randomblast and mutorcs can get into the roids with the bots, but if they fire, they die automatically.

the bots can move within the roids, so if you shoot them, they run away *in the roid*

the only way I can kill roid-bots is to lay mines where they are closest to the surface, and repair often (mine explosion gets me all the time)
May 12, 2004 roguelazer link
Every bot in s4 was roided this morning.
May 12, 2004 paedric link
All Defbots in s12 are AWOL. We had an NT player hunting in s12 with not a defbot to be seen. They where not evidient on radar anywhere in s12 though they were still listed as being in sector when using the <u> key.

Apparently ghosts are also still a problem. This same player found the ghost of my former self and was firing homers at it. They where doing damage to me while I was "physically" halfway across the sector. I made it back to the station with seconds to spare. (Much to the NT pilot's chagrin).
May 12, 2004 harvestmouse link
hehe. went to s6 on assassination mission. defs were in roids. there was one defbot free in s3