Forums » Bugs

Station rendering

Sep 26, 2004 thginkrej link
Running linux. Ran over to Dau L10, L11 and K10, but on the way home, all stations had this look. It looks like most of the polygons are culled when I get up close to a station. At a distance (>2000m) they look fine, but as I approach, things start disappearing.

http://jerryknight.com/vendetta/dump0011.jpg

This was taken with scene comp = 1 and the distance setting = 1. I believe it is the Dau K10 station.

http://jerryknight.com/vendetta/dump0014.jpg

This was with scene comp = 20 and distance = 1. Same station and viewpoint.

And none of the combinations of settings would resolve it. Is it just me somehow?
Sep 26, 2004 raybondo link
What video card?
Sep 26, 2004 Arolte link
You guys really need to put a disclaimer in the bugs forum to remind people to put system specs when reporting a bug. Half of these posts are spent on reminding this.

=b

Or maybe an easier alternative would be to give you devs access to the account info of each player by clicking on their username within each of their forum posts. Sort of like a quick link to whatever system info they placed when they signed up. That way people wouldn't have to repeat their system specs.

Damn, this should be in the suggestions forum... shouldn't it.

=(
Sep 26, 2004 thginkrej link
nvidia card.. geforce fx 5200. and everything has worked perfectly up til today. I think it even worked after getting 1.0.5, so I have no idea what could have changed.

Edit: So sorry for not listing every single spec. And Arolte, your post is 12x longer (in lines) than Ray's post.. (j/k)