Forums » Bugs

Guild with less than 10 people?

Dec 02, 2004 bongaonga1 link
Hey the requirment for a guild is 10 people correct? Well then why does some of the guilds only have like 7,8, or 9 people? some dont even have commanders! Then how come I cant create one without ten people! I mean the Newbs of Vendetta, the Corasairs, and the Gold Nation all have less than 10 people yet are true guilds. Serco Gunship Alliance has 2 people, no commander. Sma goes with United Alpha Society, with 2 people no commander. The Vendetta Testing Society has 4 ppl no commander. Why do they have the privalege, but I do not?
Dec 02, 2004 Forum Moderator link
It takes 10 people to START a guild. Once it's started it's possible to lose members and remain a guild.
Dec 02, 2004 thginkrej link
The requirement is for creating a guild, not keeping a guild. These guilds have had reasons to let members go, including commanders I guess.

So 10 is correct, but you don't have to keep at least 10, as far as I know. There may be buggy guilds still in existence, too. The guild system is in need of upgrading, which will come Soon™.

Edit: FM beat me to the punch.
Dec 03, 2004 bongaonga1 link
Ok I was told incorrectly. I ws trying to start a guild, had 6 people. Trying to ask four to just help and then leave, but some said that the guild would then dissolve so, thats why I asked. Thanks!