Forums » Suggestions

Station Timers.

Apr 24, 2003 drageo link
I believe "station exploiting" could be eradicated by using this technique:
Add a loitering (spelling?) timer, so if a user has been sat outside a station for more than 6 minutes they get warped away from it or something.

At present if someone waits for ages outside a station they can blow up the trader, steal the cargo and sell it etc, if the timer was enforced people would be less likely to hang around outside.

There should also be a maximum time inside a station, say up to 4 minutes, so people can not run away and hide for hours.

Just ideas,

Paul / Drageo.
Apr 24, 2003 ctishman link
Interesting concept, but pirates would just jump in/out of stations every 5:59. As it is, the main problem is the Avalon, which should either be a capital ship-level weapon, or take two heavy slots to carry, as well as giving warning on firing. It should take a big ship, or a small, dedicated one to launch a nuke.
Apr 24, 2003 Drooling Iguana link
Station campers are really only a problem in sectors like 7 and 13, where the stations can only be approached from one direction. The normal, multi-port stations are much easier to dock with, even if there's pirates trying to guard it.
Apr 24, 2003 Arolte link
Kind of off topic, but I believe there should also be a flag capture timer for nation home sectors. Neutral sectors wouldn't have this timer though. Basically there would be a 5-10 minute countdown for the flag capper to get their ass out of sector 1, 2, or 3. Once the time is up, the flag will automatically return next to the station. Thankfully people can't message spam with the flag anymore, but people can still space out for hours without getting caught.