Forums » Suggestions

A tiny AI improvement..

Jul 12, 2003 Urza link
Make it so defence ships activly hunt the guy carrying the flag, and will only fight someone else when they have 50% or so.

I'm sick of seeing people drag the defence ships way out into space.
Jul 12, 2003 Suicidal Lemming link
How about having the bots limit a maximum of 2 to each person, if the person with the flag has it, then 1 to each person, then 4 to the flag person.
Jul 12, 2003 electric27 link
These are some awsome suggestions. Or how about the bots also can't leave a designated area. If they're chasing somebody, and the pilot spaces, the bots go "Ah, screw it" and leave him. This would also be a good escape tactic if the bots are chasing you.
Jul 12, 2003 maac_ link
It is really hard to cap now. If those insane bots attack the flag carrier, it will be impossible to cap.
Jul 12, 2003 RedDracollion link
I think you should leave it...what I hate is that the bots are always close to the jump-gate..that when you come out they already attack you...
Jul 12, 2003 Eldrad link
The devs are working really hard on the AI. Once they get it working well the defence bots won't have insane advantages over us. Also at the moment the bots won't go out past 20km or so.
Jul 12, 2003 The Kid link
"It is really hard to cap now. If those insane bots attack the flag carrier, it will be impossible to cap."
not really, eldrad can support that.
Jul 12, 2003 Eldrad link
it is possible to avoid the bots w/out turbo.

But i asked the devs and they said that when the ai is improved the bots won't be like they are now.
Jul 14, 2003 Demonen link
AI? Theese bots don't behave like AI. They behave like well-scripted event chains.

I think the whole "Drawing away the def bots" is a cool thing. It gives newbies like me a role in a cap attempt :P

*Golden cannonfodder*