Forums » Suggestions

Badges Badges Badges Badges Mushroom Mushroom!

May 23, 2009 incarnate link
So, this thread is intended to bring together all the current suggestions for where you would like to see more Badges appear in the game. Mining, combat, trading. Badges for Dynamic Warfare are a pretty obvious one (and we are tracking some stats for that, with that in mind). Badges for piracy (?).. killing Behemoths or killing Greyhounds, or whatever.

I'm going to be away most of next week, so in the meantime, feel free to add your Badge ideas in here. If the ideas already have their own threads, then please link to those threads (with some sort of description before the link, like the New Ships / Addons thread).

Badges are not difficult to add, as long as it's a stat we're already tracking, or can easily track (if the stat is tough to track, then all bets are off, of course). We have a lot more stats than we have badges, so there are quite a few I can add. Plus, any existing stat makes it really easy to add more levels of badges, like for people like Ecka who mine more than anyone else in the game.

So, let the suggestions begin, I'll check back in a week or so.

[NOTE: for anyone who didn't use the internet in 2003, and doesn't know what the thread title is all about, see here.]
May 23, 2009 Gulain link
A snake, a snake, argh!
May 23, 2009 Dr. Lecter link
May 24, 2009 PaKettle link
May 24, 2009 Surbius link

Intermediate Trader I - 20,000,000c in profit Description: This person has proven their value as a talented intermediate trader.

Intermediate Trader II - 50,000,000c in profit Description: This person seeks great riches above and beyond the requirements of their fellow pilots.

Intermediate Trader III - 100,000,000c in profit Description: This person is forming themselves to be a well known trader throughout the galaxy.

Intermediate Trader IV - 200,000,000c in profit Description: This person is starting to understand the meaning of no boundaries.

Master Trader I - 500,000,000c in profit Description: This person is an enterprising individual with a clear goal in mind.

Master Trader II - 1,000,000,000c in profit Description: This person is among the few tycoons brave enough to make it this far.

Master Trader III - 2,000,000,000c in profit Description: This person seeks to be a true galactic player.

Master Trader IV - 5,000,000,000c in profit Description: This person is a true galactic player.

Plutocrat - 10,000,000,000c in profit (other name: Entrepreneur by WildGramps) Description: It must be lonely up here.

PVP Specialist I - 1,000 kills - unlocks concussion rails Description: This person wishes to unlock their true combat potential.

PVP Specialist II - 2,000 kills Description: This person has seen the horrors of battle and wishes to see more.

PVP Specialist III - 5,000 kills Description: This person is either a one-man fighter squadron or takes the initiative to bring the bigger guns.

PVP Expert I - 10,000 kills Description: This person has proven themselves to be among the best in their preferred fighter craft.

PVP Expert II - 20,000 kills Description: This person seeks the annihilation of their enemy until they are no more.

PVP Expert III - 50,000 kills Description: This person is among the few top-guns.

PVP Kilaholic - 100,000 kills Description: Good job killing everyone in the galaxy, Ace.

Advanced Bus Hunter - 107 kills in an EC-89 - unlocks the EC-88 Description: This person has proven their prowess in the government's finely crafted subsidized cardboard box.

Advanced Miner I - 2,000,000cu of ore Description: This person seeks be a captain of industry.

Advanced Miner II - 5,000,000cu of ore Description: This person is a captain of industry and wishes to become more.

Advanced Miner III - 10,000,000cu of ore Description: This person has a unusually large interest in mining and their ranks shows it.

Advanced Miner IV - 20,000,000cu of ore Description: This person can single handily supply a small planet.

Industrial Miner I - 50,000,000cu of ore Description: This person has proven themselves capable to be a galactic supplier of fine materials.

Industrial Miner II - 100,000,000cu of ore Description: This person has surely overseen the depletion of entire resource sectors and then some.

Industrial Miner III - 200,000,000cu of ore Description: This person has the potential to make their own planet.

Industrial Miner IV - 500,000,000cu of ore Description: This person has theoretically mined an entire system.

Planet Cracker - 1,000,000,000cu of ore (other name: Digger Savant by IronStar) Description: Planets quake in fear of their name and entire systems implode in their wake.

Hive Master III - 50,000 Hive bots Description: This person seeks the utter destruction of the Hive.

Hive Dominator - 100,000 Hive bots Description: This person's skills are equatable to that of a virus that causes Hive bots to explode randomly.

EDIT: Half-assed ranks for missions.

'Nub' Novice Pilot - 10 missions
Advanced Pilot - 25 missions
Ensign - 50 missions
Lieutenant - 100 missions
Captain - 500 missions
Vice Admiral - 1,000 missions
Admiral - 2,000 missions
Fleet Admiral - 5,000 missions
May 24, 2009 LeberMac link
"Irritating Wanker" badge, must be voted on/approved by 2/3 of the active paying community.

Plus grayspace-nation specific badges, like "Orion Master Prospector" and "TPG Master Trader" and such. Plus those could be stepping-stones to becoming members of these grayspace nations.
May 24, 2009 zak.wilson link
Or perhaps just a certain number of total mute votes... but do we really *want* anybody else actively trying to earn that badge?
May 24, 2009 Pointsman link
some kind of duel ranking badge.
May 24, 2009 smittens link
More combat badges for sure. Do we have any besides the Hive hunter and PK medals? Traders and miners have enough to work with, give us fighters something to do ;)
May 24, 2009 Touriaus link
Rail killing badges.

25 - Rifleman

100 - Marksman

500 - Sniper
May 24, 2009 Aticephyr link
@ Surbius regarding mining and trading: Wouldn't it be more beneficial (or rather, appropriate) to have the more advanced badges rely on profit instead of cu? Either way, though, I approve.
May 24, 2009 JJDane link
Frontier Trader for profits made on Grey/Nation runs
May 24, 2009 davejohn link
Good suggestions from Surbius, Pointsman and Touriaus.

I'd also suggest that ribbons or badges for military achievements from the dynamic conflict in Deneb should be developed when that is fully up and running. Perhaps based on numbers of successful skirmishes played or number of opposing vessels of different types destroyed .
May 24, 2009 maq link
Tube Racing badges.
One for first place on each of the tracks?
Best overall?
May 24, 2009 Azumi link
CtC related badges.

Hauler, for amount delivered
Killer, for transports killed
Security, for protection bots killed
May 24, 2009 peytros link
/displayshipos badge awarded for 50 newbs saying WTF ARE THESE HIPPOS!?

"easy pickins" kill 100 pilots with licenses below 3/3/3/3/3

"patriot" kill 1000 players from the opposite nation
May 24, 2009 Whytee link
Peytros badge. For making the game more fun
100 peytros kills
500 peytros kills
1000 peytros kills

That little lump of bile aside,

Cool with the ridiculously large badge types Surb, keeps it going
May 24, 2009 peytros link
the martyr badge get /vote muted 3 times
May 24, 2009 Whytee link
on that account pey, make it:

martyr I /vote muted 5 times
martyr II /vote muted 50 times
martyr III /vote muted 500 times
May 24, 2009 incarnate link
Ok, seriously, I get the muting/peytros badge thing, har har ;). Let's move forward with more useful badges, please. If the signal-to-noise ratio of this thread gets too bad, I'm less likely to see the more useful ideas.