Forums » Suggestions
Turn red station
Turn the red station, so that it is easier to get in. I chose gold for a new char only because I don't like the red station. (And the bots are too far away in 12.)
On the other hand I wouldn't mind if it would take more skill to get into a station in general. At the moment you just get near somehow with any speed and just press enter. The vulture bug is a good start I guess...
On the other hand I wouldn't mind if it would take more skill to get into a station in general. At the moment you just get near somehow with any speed and just press enter. The vulture bug is a good start I guess...
I would suggest not asking for it,
me points to the presence of so many pirates; and you will be glad if you are able to dock and dont have to manouver that perfectly when 4 charges of tripple sunflares are following you into the dock :D
cheers
me points to the presence of so many pirates; and you will be glad if you are able to dock and dont have to manouver that perfectly when 4 charges of tripple sunflares are following you into the dock :D
cheers
Zarchun: I think the station in s12 is goos...i like it...ir easy to dock for me...but it depends.. with the bots..the bots are great...if you go from the station to s13 you get easy and medium bots and whne you go from the station to s5 you get the harder ones.... I like s12...
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http://draco.arachnotron.net
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http://draco.arachnotron.net
We have 3 stages of bots in s12, that's awesome! I'm still very thankfull for this :)
Ooops, sorry. We're talking stations, hmmmm, don't care, 250's in s12. We Are Blessed!
Ooops, sorry. We're talking stations, hmmmm, don't care, 250's in s12. We Are Blessed!
The station docks actually need to be bigger. Once you start fighting in nation wars and dodging pirates you will see the importance of being able to dock on the fly. Requireing too much focus to dock will put big, unmaneuverable ships at a drasstic disadvantage.
I hate s12. It makes me drop packets. Lots of them. Once my FPS dipped to the 2-3 FPS range.
The stations are already being redesigned as we speak, so there's really no point in making a last-minute suggestion. In any case I think you reds are fortunate to have all three bot classes (75, 150, 250) in your sectors. Golds and blues don't have that luxury.
its also a pain arolte.. trying to ward newbies off those 250s can be tiresome as well as dangerous, particularly to those of us who dont bot and merely just got for killing players for score, in most cases PKs account for 15-75% of my score(minus Modus Tollens who was used to test botting with mines)
also reds are cursed with:
Weakest special ship
Sector outside home tends to make fast machines into slugs
farthest home->x trade route
the luxury of having those three bots... id gladly give it up in exchange for even one of those negatives to improve.
also reds are cursed with:
Weakest special ship
Sector outside home tends to make fast machines into slugs
farthest home->x trade route
the luxury of having those three bots... id gladly give it up in exchange for even one of those negatives to improve.
I agree with electric27, any of the stations with spinning habitats cause me to lose packets. Large asteroid belts have the same effect. The only sectors I can fly easily in are sc11 and sc13.