Forums » Suggestions
Currently I can shoot another player in the NFZ with a PCB with no consequences. The SF should react to it like any other weapon.
It doesn't do any damage. And the victim can shoot back as well. I say -1 unless i see a convincing argument to the contrary.
-1 and you can shoot back at the person so? All is fine
Does the person attacked get temporary revenge marker? Because if not firing back with anything but a PCB will trigger the NFZ. In which case PCB should certainly be changed as it could be used to get people (like new players) who don't know what is going on to violate the NFZ.
If a repair gun sets off the NFZ, so should a PCB.
I don't really play enough with PCB's, so have no idea if it sets the defence flag or not. But to be fair, even if it does it is an offensive weapon, damage or not, and pinning newbs down in the NFZ does not sound like something that should be encouraged or something that should be allowed.
+1
If a repair gun sets off the NFZ, so should a PCB.
I don't really play enough with PCB's, so have no idea if it sets the defence flag or not. But to be fair, even if it does it is an offensive weapon, damage or not, and pinning newbs down in the NFZ does not sound like something that should be encouraged or something that should be allowed.
+1
Does the person attacked get temporary revenge marker?
You get a message saying you have 15 minutes to defend yourself since the last shot landed. There is no revenge marker, but that would be a good suggestion for all self defense in the game.
If a repair gun sets off the NFZ, so should a PCB.
Rep guns don't set off the nfz.
You get a message saying you have 15 minutes to defend yourself since the last shot landed. There is no revenge marker, but that would be a good suggestion for all self defense in the game.
If a repair gun sets off the NFZ, so should a PCB.
Rep guns don't set off the nfz.
Rep guns don't set off the nfz.
Cool.
There is no revenge marker
Self-defence marker, aye. So at that point they can fire back with no strike force action. SO that is at least something, but I guess newer players (they only type I can see this actually being effective against anyway?) are the only group that could suffer due to this, so I still don't see why no strike forces would launch.
It would only be a minor annoyance to a vetted player, so why would people be against the OP?
Cool.
There is no revenge marker
Self-defence marker, aye. So at that point they can fire back with no strike force action. SO that is at least something, but I guess newer players (they only type I can see this actually being effective against anyway?) are the only group that could suffer due to this, so I still don't see why no strike forces would launch.
It would only be a minor annoyance to a vetted player, so why would people be against the OP?
-1
You can already shoot back if shot with a PCB. What more do you need. PCB does no damage. Just get a gun and get even.
You can already shoot back if shot with a PCB. What more do you need. PCB does no damage. Just get a gun and get even.
+1
PCBs are offensive weapons that have a negative effect on targets. They should be treated as such.
I can also see how this is easily exploitable to lure unsuspecting newbs into firing when attacked by them (in the NFZ).
It would only be a minor annoyance to a vetted player, so why would people be against the OP?
Take a wild guess lol.
PCBs are offensive weapons that have a negative effect on targets. They should be treated as such.
I can also see how this is easily exploitable to lure unsuspecting newbs into firing when attacked by them (in the NFZ).
It would only be a minor annoyance to a vetted player, so why would people be against the OP?
Take a wild guess lol.
+1
NFZ: no fire zone.
You aren't supposed to fire *any* weapons in this zone.
You aren't supposed to fire *any* weapons in this zone.
Makes sense a NFZ is a no fire zone. As Luxen said
"You aren't supposed to fire *any* weapons in this zone."
I think people are overthinking this so much. PCB's have a negative effect on a ship so in turn should trigger the NFZ strike force.
I am with Luxen on this simple but convincing argument.
"You aren't supposed to fire *any* weapons in this zone."
I think people are overthinking this so much. PCB's have a negative effect on a ship so in turn should trigger the NFZ strike force.
I am with Luxen on this simple but convincing argument.
Even with the ability to fire back on one opponent, it's easily exploitable working in pairs. It's bad for noobs.
+1 as said Its a way of baiting noobs
Where did this noob getting PCBed thing come from? I have never heard of it. But frankly, remember that mines can't be laid in the nfz. Maybe the nfz should just disable all weapon systems. That would protect noobs better.
+1
The rats absolutely have used this and rep guns to confuse new players into shooting back in the NFZ thinking they were under attack.
This has been going on for years. I thought that was why incarnate made it that way.
The rats absolutely have used this and rep guns to confuse new players into shooting back in the NFZ thinking they were under attack.
This has been going on for years. I thought that was why incarnate made it that way.
The rats absolutely have used this and rep guns to confuse new players into shooting back in the NFZ thinking they were under attack.
So just so we are clear, you all want rep guns to trigger a nfz violation as well? If so, i'll +1 this.
So just so we are clear, you all want rep guns to trigger a nfz violation as well? If so, i'll +1 this.
Maybe the nfz should just disable all weapon systems.
As the person who got mines nerfed, I'd +1 this too, with the exception being if you are hated (or below, temp or other-wise) by the local faction, then all bets are off. It might seem like a magic solution, but it just fixes a lot of problems. How many exploits can you think of that involved the NFZ? Most of them are gone now but...
As the person who got mines nerfed, I'd +1 this too, with the exception being if you are hated (or below, temp or other-wise) by the local faction, then all bets are off. It might seem like a magic solution, but it just fixes a lot of problems. How many exploits can you think of that involved the NFZ? Most of them are gone now but...
. It might seem like a magic solution, but it just fixes a lot of problems. How many exploits can you think of that involved the NFZ?
Ok, i would be for this. The station enforces a magic no shooting of anything, including rep guns in nfz. To protect noobs. +1
Ok, i would be for this. The station enforces a magic no shooting of anything, including rep guns in nfz. To protect noobs. +1
The OP was just for asking that the PCB used in the NFZ trigger the station defenses the same way as any other weapon. It's a weapon.
The OP was just for asking that the PCB used in the NFZ trigger the station defenses the same way as any other weapon. It's a weapon.
I think the contention was that this, while an improvement, would be insufficient for it to not be abused against newbies.
Maybe the nfz should just disable all weapon systems.
It's interesting to see three vets weigh in favor of this. It does fundamentally add another "magical" mechanic, which I do try to avoid, but it does also sidestep a lot of these "newbie baiting" problems.
Further feedback? Or, it could be a separate thread, if need be.
I think the contention was that this, while an improvement, would be insufficient for it to not be abused against newbies.
Maybe the nfz should just disable all weapon systems.
It's interesting to see three vets weigh in favor of this. It does fundamentally add another "magical" mechanic, which I do try to avoid, but it does also sidestep a lot of these "newbie baiting" problems.
Further feedback? Or, it could be a separate thread, if need be.