Forums » Suggestions

More ways to increase faction standing.

Jan 11, 2005 Beolach link
I'd like to see more ways to work on increasing faction standing. Variety is the spice of life. We're starting to see a wider variety of missions, with the scrap metal mission, but more missions that boost faction standing would be nice. A couple other ideas I had:

1) Hive Queens: Hive bots threaten all factions equally, so whenever a player kills a Hive Queen, they could receive a (very) small faction standing boost with every faction, and a moderate boost to every faction that has a station in that system. Or maybe only with the factions in that system.

2) Trading: Selling widgets the station doesn't produce could give a faction standing increase, inversely proportionate to the demand. Widgets in higher demand they would pay more for, but they would feel taken advantage of, and so wouldn't grow to like you as much (but it would still be an increase, just very small). But they would grow to like a regular trader who comes & sells needed supplies at reasonable prices much faster.
Jan 11, 2005 Solra Bizna link
If I may add to the list...
3) Bounties: I killed someone with a UIT bounty a few days ago and was happy to see "UIT standing increased slightly." Apparently though, it was less than a point. I think I should get much, much more standing than that for killing a "dastardly player."
-:sigma.SB
Jan 11, 2005 Beolach link
Good one, Solra. Here's another.

4) An option to decline credit payment on cargo transport (and possibly other type) missions, in exchange for a larger faction standing boost (WOW! You'll work for us for free? We like you!)
Jan 11, 2005 Borb II link
5) VIP Transport. Would give more then xp then trade mission, but would not be so common.
Jan 11, 2005 ananzi link
6) janitor. target a section of the station, with a 'cleaning gun'. the 'dirtiness' will go down, and you get faction.
Jan 22, 2005 Beolach link
7) Grey Space botting: Killing hive bots in Grey Space would give less standing than botting in nation space, but could give bonuses to more factions. The player would gain an equal amount of standing with every faction that had a station in the system. The standing bonus would be (S/(F+1)) where S is the amount of standing the player would have gained if it had been in nation space, and F is the number of factions that have stations in that system. So for example when a player killed a bot in Pelatus, they would gain 1/2 the standing they would have in nation space, with Ineubis. In Bractus, they would gain 1/3 with both Corvus and Ineubis.