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Player to Player Trading
2
Snoogins18
Nov 07, 2004
Smilodon
Lag Graph
1
Spider
Nov 07, 2004
FiReMaGe
Missle (and Anti-missle) suggestions.
11
Le_Poisson
Nov 07, 2004
Spider
Please Update the FAQ! :)
0
sarahanne
Nov 07, 2004
some rpg suggestions
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29
randomize
Nov 07, 2004
Mirith
Enemies within a group
0
rhapsody
Nov 07, 2004
Make Things Faster
8
Wrayth
Nov 07, 2004
roguelazer
In-game guild management needs fixing
2
LaMas
Nov 07, 2004
sarahanne
Cargo capture missions
0
KAos_nyrb
Nov 07, 2004
Convoy confusion
1
Spider
Nov 07, 2004
kriss
piracy and bounty
0
erloas
Nov 07, 2004
ELITE suggestions part 1. Market prices and quantity
4
randomize
Nov 07, 2004
Spider
Tactical Combat Missions
0
Soltis
Nov 07, 2004
a few suggestions from a new player
4
mkozaqii
Nov 07, 2004
pd
Economic reorganization to make trading more intuitive.
13
Spellcast
Nov 07, 2004
randomize
Change "License Test"
1
RelayeR
Nov 06, 2004
dragos
Nag Nag Nag! Family/Group Discount
19
Sally Ride
Nov 06, 2004
incarnate
DIfferent ships for the different races
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last
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24
Hcdodger
Nov 06, 2004
incarnate
Suggestions for Ship Interface
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2
3
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65
Suricata
Nov 06, 2004
Suricata
Large 'Warp Preventing' objects.
1
NoirSoldats
Nov 06, 2004
Celebrim
"Device" Slots and "Devices"
9
Panzerbox
Nov 06, 2004
tymao
Cargo Capture Goal
0
CrippledPidgeon
Nov 06, 2004
Thoughts on Capital Ships
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26
GuidoDKP
Nov 06, 2004
silentsuicide
view target wireframe mesh
4
NullMind
Nov 06, 2004
ajax34i
Loading Screen tips
0
ajax34i
Nov 06, 2004
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