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VALK - Vendetta Disaster (re-started)

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Nov 23, 2003 Pyroman_Ace link
In response to Phaserlight...40 minutes ago, I wacked a Valk in a Vulture fighter with Railguns. Beat dat!

[SDF] Black 1
CO. SDF
Nov 23, 2003 roguelazer link
This is the stupidest thread ever. I've killed dozens of valks, far more than have killed me if you pretend Kastin and Icarus don't exist (I can't kill those two darnit!). You're all whining. Annoying. Kinda like the buzzing noise on the signs.
Nov 23, 2003 Hunter Alpha link
Does any one actually have a decent pro-valk arguement? Other than "Stop whining/being annoying/stupidest thread ever/I can kill a valk with both eyes closed"?
Nov 23, 2003 Sovereign link
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Does any one actually have a decent pro-valk arguement? Other than "Stop whining/being annoying/stupidest thread ever/I can kill a valk with both eyes closed"?
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Yeah, look at mine. And don't you even try to say there are no valid pro-valk arguments. I agree about the fact that something has to change. But I don't think the valk itself is the problem. It needs to be difficult to aquire.

Nerfing stuff is NOT the answer to all problems.
Nov 23, 2003 Hunter Alpha link
I don't want to nerf the valk either. I just want something about it to change so it's not the ONLY viable combat ship.
Nov 23, 2003 Phaserlight link
Hunter Alpha, claiming that the Valk is the only viable combat ship is a rather extreme and unsupportable statement, which myself, Pyroman Ace and roguelazer will be happy to prove to you in game.

I think worrying about the Valk at this point is just silly. There are so many different features in development like the mission system, faction system, and others we don't even know about that will make these imbalances insignificant. Complaining to the devs to balance everything at this point in the game is like trying to land a plane from the passenger's seat. Once the new features are introduced everything will just have to be rebalanced again. Really the only point we should be worrying about having everything completely balanced is after all features have been implemented and the game is ready to be released. I would rather just let the devs put their energy into actual game development.
Nov 23, 2003 sheepdog link
Whooo blah, too much to read, Valks, really, arnt that special, I can take most down in a gat hog, or with a gauss cent. meh...
Nov 23, 2003 ctishman link
I believe that the unique advantage of the Valkyrie is its ability to outrun any ship in the game. Raw engine speed is nothing. Sure, you can put a heavy engine in a lighter ship, but it's going to be out of energy by the time you get up to a decent speed. Put a light engine and you get the acceleration but not the top speed. Because of the Valk's acceleration, it can take the worst engine and get at least decent acceleration, something that no other ship can do.

IMHO, no ship should have "acceleration" as a separate statistic. In (theoretically obstacle-free) space, acceleration is mass vs. thrust +/- any previous inertia you may have. No aerodynamics come into play, so unless there's something else going on, the much smaller 1-slot Centurion with a medium engine should lap the 3-slot Valkyrie with the medium easily. Unfortunately, that doesn't happen. Why not?
Nov 23, 2003 Phaserlight link
Could be that the Valk is built out of lighter (and stronger) plastics and alloys and therefore hass less mass.
Nov 22, 2003 sector0 link
Then Magus might as well just take every special ship and make it equal to the ordinary ships so no ship is good they are all the same. Who cares if there is one good ship? If all the ships were the same(most likely what you want) then there is no point in what ship to buy. Yeah people want valks so they can fight better(obiously)but don't knock the valk because it is good. It is just an annoying complaint about a ship that has good advantages. Jeez, it is just a game with a good ship. I am sure that the devs are gonna make a better ship than the valk, but until then stop complaining Magus they aren't going to go out of their way for a ship because it is good.


"Valk is the fastest ship in the game, there is nothing we can do about it when they try since they could easily run away.




Oh please Magus you haven't figured out that yet? It depends on what engine you have. So far most new valk users use a med engine when they fight because it has more boost but if you have heavy you can easily kill them because 1. Heavy goes 200mph and the med goes 180mph. 2. 20m difference. Also if you are a rocket user which most people i see with ships like (warthog, vulture, hornet, and centurion) most of the time have rockets so they can fire from a long distance and if they angle it right they will hit them if they are going a fast enough speed. If you are not a rocket user you can simply use energy weapons such as a rail that goes faster than a rocket and will knock them down to a lower percentage.


"My usage of a Marauder does not give me an advantage in combat, it does not make it easier for me to cap, and it does not give me the opportunity to pick and choose when I want to fight."
OMG Magus i have so many comments for this paragraph. What do you expect from a trade ship, huh? A trade ship is a trade ship not a fighting ship. It can become a fighting ship if you know how to, but that is beside the point. I don't really expect a trade ship to have fighting abilities 1. Why would you really want to fight someone in a trade ship? 2. If someone attacks you that is why there is so much armor so you can kill them without getting hurt as much. 3. Are you really gonna use a ship that is a medium speed (which means it takes a bit longer to boost) be a fighting ship? It would make no sense whatsoever. Plus how did the marauder get involved? All the specials are fine, all or them from my perspective. I mean even I think the Prom is equal because even though it has 18000 hull it is fairly slow so the hull doesn't matter. And think of it the valk has 10000 hull that has nothing to do with the fact that the Prom can't be better or the maud can't be better, it is just a matter of skill. You are practically saying lower the hull on the valk to like 8000 hull when you should actually be saying lower the prom (not that I would care) to like atleast 16000 hull. No one wants a special ship lower than 10000 hull then it would just be a regular ship, and come to think of it 10000 hull really isn't that much. I just find you trying to make the valk suckier is sorta dumb.
Nov 22, 2003 Archon link
Due to the massive loading time of the topic "VALK - Vendetta Disaster"
for 56k users and the like, I found it best to restart it.

The original topic (VALK - Vendetta Disaster) can be found at
http://vendetta.guildsoftware.com/?action=msgboard&thread=2392&page=1

Um… Forum Moderator. I hope this is ok by you. ;)

Thank you in advance for posting all your future replies here.
Nov 22, 2003 Phaserlight link
For anyone who still thinks the Valk is uber:

5 minutes ago I killed a Valk, 1v1, *IN A RAGNAROK*

No, I didn't ambush him, no, he wasn't a newb. I lured him into the s7 'roid where he couldn't dodge then unloaded my dual swarms on him and peppered him with tri-flechette. Came out with 63% left. Valks are not uber, they just require special treatment defending against. 10k hull is not that much. If you are in a slower, tougher ship, try to lure them into a space where the Valk's greater agility is neutralized. If you're in a vulture, backstrafe, wait until they start boosting at you then make them eat tachs or gauss while dodging up or down. Taking down a Valk is not that hard if you use the right tactics.
Nov 22, 2003 Hunter Alpha link
I disagree, in any experiment one result is not enough to make an conclusion. I've killed my fair share of valks since they were introduced but I still believe that they are over powered or maybe all the other ships are under powered I don't know.

As far as the gauss goes I think it's fine as it is however when you add the valk's near fps turn rate it becomes unfair. Maybe they could keep the valk's acceleration/hull intact but lower it's turn rate to the vults?
Nov 22, 2003 Renegade ++RIP++ link
Bah,

If you start nerving the valk. Then I suggest taking the marauder and prom down to. Sheesh for crying out loud. In stead of toning the ADVANCED and SPECIALS, increase their prices or make them less easy to come by. If you die and cant get one from your home sec or smuggling sec, then there wont be a problem. And people will have to get one somewhere else.

Dont forget, missions will get introduced and if you make them dependable on missions then the problem is gone. And in my opinion its logical being able to kill lower end ships with a valk. They are lower end for somethign you know. Why would you otherwise even do hte effort of using or questing for one.

Ow and its easy killing a valk with tripple gausses in a vult. Its harder though to kill a valk with tripple suns in a vult. Valks are very succeptible to gaussshots/tachs due to them being a bigger target. If you want to try it out, try to use energy against 3 defense ships and see which one lasts longer. I can assure you that the vult survives 1 minute longer then the valk, at least.

cheers.

bah all this nerf this and nerf that :( :(
Nov 22, 2003 tracid link
mwhahahaha , vlak , rocket ramming , rofl , lmao , so long i didn't heard that, 4 weeks without internet , that was borring , and i come back , major update , and still anti valks and rocket.... i see my good ol vendetta alive =)

Deedolito
Nov 22, 2003 Hunter Alpha link
I hate that. Pro-valk players always try to make us anti-valk players look like hystarical whiners.

The marauder and prom are nowhere near the same as the valk otherwise the number of people using them would be equal to the number of valk users. When/if the valk becomes rarer to get it will increase the number of valk runners which are impossible to catch thus rendered indestructable because at the sign of 70% hull they just run and repair.

"Advanced" technology shouldn't be the deciding factor in combat. A revolver is vastly inferior to a m16 yet a person is just as capable of killing with one, although a m16 is expensive and is a much more effective killer if you gave that m16 to a monkey he isn't suddenly going to turn into a professional soldier.

I just want some choice in vendetta and despite all the wonderful ships in vendetta I see the same one all the time although to be fair I've seen a lot more rags, hogs and the ocasional wraith but all these were non-blue players.
Nov 22, 2003 Magus link
"Then I suggest taking the marauder and prom down to. Sheesh for crying out loud."

-The Marauder's strenght is as a trade ship. My usage of a Marauder does not give me an advantage in combat, it does not make it easier for me to cap, and it does not give me the opportunity to pick and choose when I want to fight. The valk gives you all of these advantages. The Marauder's strenghts do not affect any other players except the Marauder pilots. The Valk's strenghts, however, affect every other player in the game because every damn jackass decides that they are going to get a valk and kill/pirate as many people as they can with it. And since the Valk is the fastest ship in the game, there is nothing we can do about it when they try since they could easily run away.
Nov 23, 2003 Hunter Alpha link
It's not that extreme 66% of the vendetta population use valks exclusively surely that tells you something.

I'm not really worried about the valk at this point infact I haven't mentioned the valk for months someone just brought up the topic and I thought I would express my opinion.

And I do realise that true balance at this stage of development is unlikely but surely any imbalance can be minimised.