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Responses & Responsibility to Enemies

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Feb 20, 2004 UncleDave link
Games are escapism, your everyday morals dont apply for most.
Feb 20, 2004 SirCamps link
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PS: Magus, there will always be more assholes then doogooders since acting like an asshole is a lot easier then acting like a doogooder. So solving it in that way wont work :(.
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That's why we use internal regulations to make being good easier than being bad. Duh.
Feb 20, 2004 Renegade ++RIP++ link
Sircamps,I know that internal regualtions wont solve all our problems. But untill the external are in place, that due to lack of time and higher priorities arent put in yet, we should try to substitute some of the external regulations by internal ones, just for a PRELIMINARY solution, untill the devs get some time to start the works on these external regulations.

And these internal regulatiosn will always need to be stronger if they are the only ones in there, since it is hard to let people behave correctly, so to let them correct slightly you need to take away a lot of their freedom.

PS: Magus, there will always be more assholes then doogooders since acting like an asshole is a lot easier then acting like a doogooder. So solving it in that way wont work :(.

cheers
Feb 20, 2004 Magus link
"PS: Magus, there will always be more assholes then doogooders since acting like an asshole is a lot easier then acting like a doogooder. So solving it in that way wont work :(."

-Better that we die on our feet than live on our knees.
Feb 20, 2004 Pirogoeth2 link
The risks of 100% PvP...
Feb 20, 2004 Pirogoeth2 link
Too bad we don't have the player base for that. Duh

Actually, if the game became more popular and we had a friendly hand in every other sector that may work.
Feb 20, 2004 SirCamps link
But still, instead of the perceived assholes killing newbies, we have perceived "heroes" killing perceived assholes. You still have people killing each other for killing each other. We need some legitimate way to make PKing NOT the easiest career path.
Feb 20, 2004 roguelazer link
Step 1: Remove the pk counter from the website

Step 2: pk's no longer give score or money

Step 3: Cargo self-detonates if the craft carrying it is destroyed

Step 4: n00b training

Step 5: Court-ordered anger management training

Step 6: Oh yeah, a vendetta court with power

Step 7: Me sleep.
Feb 20, 2004 Pirogoeth2 link
You forgot one step Roguelazer:
Step 8: Turn this into happy land with no pking.

No court could be truly balanced; too many biases.
PK counter is needed, or else you can think the guy is trading in a valk(I know people who do this)
Pks no longer give score or money: Pk's now only exist for griefers.
Noob training- Amen

I'm guessing your post was a joke, but still:P
Feb 21, 2004 SirCamps link
Bass Fishing here we come....
Feb 21, 2004 ctishman link
It's been far too long since I dug this up...

http://genin.org/ddsbf.jpg
Feb 21, 2004 Renegade ++RIP++ link
That's why we use internal regulations to make being good easier than being bad. Duh

But for the moment the tendency of the community is that YOU are allowed to kill everybody in sight just because you feel like doing so. Or because im roleplaying an evil being. So in fact there arent any internal regulations put in the game/test because the people that let their voice be heard always hear im just roleplaying, its only a game, and so on...

Not to mention that you dont follow these internal regulations yourselve, so why should anybody that you have hurt follow them, because you think so? It would be hypochrite. If you want people to act with internal regulations then YOU need to change YOUR behavious first, and not have a relaps in YOUR old behaviour if things go bad. It will be the only way to be able to get your point across so that the people that you hurt will maybe start to think that you are right, or should be forgiven. But as long as YOU dont change YOUR own behavious then nobody will. The first step is the hardest, but if known griefers/pirates/pkers/evil roleplayers do this, then the next step will be easier, since the vicious circle will be destroyed. I can preach as much as I want, but as long as people like you "roleplayers/pkers/whatever" dont understand what im targetting at, then no internal regulation will ever solve this problem preliminary, with as main result that the DEVS will need to put in a very surpressing law just to get SOME goodwill out of the community in stead of letting us keep some of our freedom. The more you mess it up now, the more it will turn in a fish bassing game later.

cheers
Feb 21, 2004 UncleDave link
No, there just needs to be fish bassing areas, PK F-F-A areas, and bits inbetween.
Feb 21, 2004 SirCamps link
*cough* border frontiers *cough*
Feb 21, 2004 RelayeR link
This is all a very philosophical discussion that has nothing to do with reality.
Why...when I'm inside the roid in 11 looking at something, a couple of Itani come along, I message them that I am looking at something. Next thing I know, I'm dodging missles and running for 13?
These were pilots I trusted as letting me be as long as I told them what I was up to. However, the message to them did no good and they never responded to me when I asked why.

When the proper rules are in place for a true RPG to flourish, it will flourish. Until then, this is spacequake and will be treated as such by me.
Feb 21, 2004 SirCamps link
A very realistic attitude, Relayer. However, internal regulations are nice to follow now, for the benefit of the community. Those who do not use any are not to be faulted for doing so. They are merely taking the game as is.
Feb 21, 2004 Renegade ++RIP++ link
Relayer, it arent always the itani, I got missiled by some red guy in a valk to. I got him to run though after I pampered him with dual gauss :D.

But the thing is that their needs to be acted now, if we dont act now then it will only stay spacequake in stead of an rpg. Show some courtesy to your fellowman, but dont expect courtesy if you yourselve did nothing else then blowing up people that were inhostile from themselves.

The reason why most people arent willing to trust people anymoe is just because of a couple people that started this vicious circle, it has^progressed a lot and now everybody has been adapting it to his/hers own needs. We need to break this circle, and let it start with each one of you, if everyone or 75 - 90% of the active population will stand behind this internal regulation then it will be abided or we will get some classic hunt the culprit down. "A lynchingmob"

cheers
Feb 21, 2004 UncleDave link
Rene, the only thing to do at the moment besides the basic missions is trade (zzz), bot (zzz), cap (near impossible 90% of the time) or fight/PK. This isnt a vicious circle, this is what players are encouraged to do by 1. relatively cheap ship costs, 2. easy credits, 3. little or no penalty for dying and 4. instant respawning.
Feb 22, 2004 Renegade ++RIP++ link
I am not agaisnt fighting uncle,

The vicious circle that I am talking about is that people arent entitled anymore to have fun by just hanging around, or trading or botting. they always get deranged by someone that is resolute to just kill. If you want to fight, then fight with people that want to fight back ,or that love to be pirated, leave people that just want to have some fun by trading or ... alone. And dont blame it on its just a game, have some common decency as to leave people their fun.

My vicious circle was that it becomes more and more accepted that people just randomly shoot everybody in their path, whoever/whenever they feel like it. Break this circle, and let EVERYBODY have fun, not only the select group of jerks/pkers/griefers/you know what im getting at.

There will always be people that want to fight, it aint difficult to find them. Just ask and they will come, if they dont then dont ruin somebody elses fun and log of or go botting or trading for when you need the money when some more people are on that wish to fight.

cheers
Feb 22, 2004 UncleDave link
The point is that this will never happen until external regulations are imposed.