Forums » Role Playing

Simple RPing: Green = Good, Red = Bad

«123456789»
Jul 13, 2005 xava link
Hoax i don't remeber calling your guild or you a prick or all pirate hunters bad or all pirates good(or anyone actuly) i'm not personly attcking you i'm just trying to have a descusion with arolte to figure out his motives and try to make what he is doing as fair as possable so settle down.

arolte i didn't think form your first posts you where checking people first form the sounds of "If I'm red on your radar and you're red on mine, YOU BETTER BE DAMN SURE TO GET READY!!" i perhaps wrongly assumed you where going to attack and kill anyone red without even seing if they made a mistake like killing a transport to close to itani or serco space or retaliated to a pker in a nfz or somthing(i know a fair ammount of traders who have done somthing similar and not gotten they standing back up), but from what you said you are checking them out first.

i still think you should br carefull with who you attack though there is the odd pirate who only attacks annoying or hostile people and a few old pirates who don't course much trouble and that the traders like, and i don't think coursing them a bad time is going to help anyone.

i'm not against a good bit of rp and a good long back and forth battle they are almost allways fun and add life to the game and i don't deny there are people who could do with being on the wrong end of your campaign i'm just saying you should be careful who you attack and make sure they actuly deserve it if you plan on making it a gorrila warfare kind of thing.
Jul 13, 2005 Arolte link
Terjekv, it's really not as easy as it sounds, to just ignore someone who doesn't give any warning when attacking. It invokes fear and paranoia. You probably won't take my word for it, but the vast majority of my targets have always ended up chasing me around through multiple sectors, rather than turning around and continuing their pirating spree. So I don't know, but from experience it has worked and it continues to work.

Xava, I understand the consequences of what I'm doing and I'm trying to be extra careful not to break any peaceful ties with any major guilds. But like I said accidents are inevitable with any path you choose. The quote you took from me has one keyword in it that sticks out, and that's "get ready". Notice, not "attack" or "run". I often take a moment or two to go through that pea-sized brain of mine to see whether I know the person or not, before attacking.

If I've heard bad things about 'em, I go ahead and unleash hell. If they're in a guild that is against pirating, I stop for a second and ask what's up. If they're a total newbie that just happened to get bad standing with UIT, I explain to them what I'm all about and tell them to raise their standing if they don't want to be attacked. If I encounter him again later on and see that he hasn't changed his ways... boom!

I think that's fair enough. I think it gives everyone a chance to go back and raise their standing to avoid such confrontations. It may be hard, but it's not impossible. I did it with Itani when I was KOS. It took no more than a day or two of botting. Anyway, you only have to worry if you're a confirmed enemy. THAT'S when anything and everything goes, in terms of combat.
Jul 26, 2005 Solra Bizna link
> I'm trying to be extra careful not to break any peaceful ties with any major guilds.
You've lost your peaceful ties with Sigma for your duel-interrupting fight-running shenanigans. Its members are under strict orders to completely ignore you. Have fun continuing to try to gank them.
-:sigma.SB
Jul 26, 2005 Arolte link
Oh goody, resurrecting an old thread to start a flamewar. Ok, I'll bite.

Fight-running was covered in this thread, if you bothered to read any of the earlier posts. It's a decision I made for RPing reasons, albeit not a popular one. But I'll stick by it because I think it's dumb to stick around just for the sake of sticking around, when you can save your character's life.

No such duels were initially interrupted. Said players (known pirates and players with low UIT) were stationary and were not engaged in combat. I swooped in for the kill and got it. Plain and simple. I would not interrupt a duel IN PROGRESS. I saw no such activity so I attacked when I could. I think you may have gotten confused about my description about this earlier.

Did I interrupt later on? Yes, because I felt that your actions were quite inappropriate and you had it coming to you. I repeatedly told you that I was not interested in fighting you. I made it clear that the CLM and BLAK members in the sectors were enemies of mine and that they were the ones I was there for. Not you. That being said, you still felt the need to make potshots with a railgun from far away.

For reasons which are still unknown to me, you chose to help them out by double-teaming against me. So like I said, you had it coming. Push me and I'll push back. To act surprised by pleading ignorance out of the whole situation is nobody's fault but yours. I was never hostile with you to begin with, or anyone else in the sector besides those with low UIT standing.

That's all I'll say for now. Do what you want regarding waging war or whatever. Quite frankly I don't think anyone cares anymore. You'll just make yourself into a pirate over something you started. That'll just be one more scumbag I'll be able to target. Problem solved. Sorry man, you really should've paid attention more carefully.
Jul 26, 2005 Arolte link
In response to the thread posted in the general forum, I'd like to sum up a few points that many people seem to continuously misunderstand:

1. No rules are, or ever were, broken under my actions. I admit, the play style I've chosen is unconventional and may lead to some friction. However, it is by no means what I consider illegal or something that breaks the code of conduct. Leaving combat to avoid death or pulling various hit-and-run tactics are by no means illegal methods of gameplay.

2. I don't single anyone out when I attack. I target those which the game perceives to be my enemy, as marked in red, in accordance with their faction standing with UIT. If someone besides those who I've targeted attacks me, I'll rightfully defend myself. Simple as that. I'm not here to grief or single anyone out, despite what you may perceive.

3. Vendetta Online isn't your personal dueling playground. Don't expect everyone to fight fairly. There are times when some people may attack while you're idling or chatting. There are those who even attack indiscriminantly. The point is the game carries many dangers. If you don't take the extra precautions to look out for yourself, that's nobody's fault but yours.

4. Learn to adapt to different gameplay styles. Choose a different approach to the problem. Or learn to fight in a similar way. The point is, don't expect everything to go your way or to respect your personal rules. The game is a wide universe of many possibilities. Some actions may anger or frustrate you. But that is no excuse to file a formal complaint, since nobody has broken the game in any way. It simply means you need to avoid the situation altogether, fix it (in this case raise your UIT standing), or adapt by employing your own tactics against it.

I stand firmly by my actions. If it angers you, I'm sorry. It's nothing personal. You may not believe it, but I'm genuinely doing this for role playing reasons.
Jul 26, 2005 Solra Bizna link
> you still felt the need to make potshots with a railgun from far away.
> ...
> It simply means you need to avoid the situation altogether, fix it (in this case raise
> your UIT standing), or adapt by employing your own tactics against it.
Aside from the fact that you just contradicted yourself, I have +460 UIT.

> you chose to help them out by double-teaming against me.
> ...
> Vendetta Online isn't your personal dueling playground. Don't expect everyone
> to fight fairly.
Is anyone else hearing this?

> I'm not here to grief or single anyone out, despite what you may perceive.
Then explain why you followed me all the way from Sedina to Deneb simply to kill me and my group+guildmates. Over. And. Over.
-:sigma.SB
Jul 26, 2005 Arolte link
Your last post, where you said you'd get your guild (Sigma) involved, sounded more like a personal threat or declaration of war. So I took it as such. For some reason you felt it was necessary to get our guilds involved when it was only a personal matter between the two of us, when you attacked me unprovoked.

Let me remind you that you made the first shot. I was never hostile towards you. I tried to make that very clear to you in Sedina. Did the fact that I explicitly declined your duel and avoided firing at you not get the point across? What part of that didn't you understand? You called the shots here, not me.

You've also taken quotes out of context. I wasn't complaining about you double-teaming me. I was explaining to you why I became hostile to you in the first place. Clearly you can't expect me to shrug it off like nothing happened. I just can't do that. You got yourself involved by firing that shot.
Jul 27, 2005 MysticRogue link
I'm not here to grief or single anyone out, despite what you may perceive.

Ummm did a bolt come out of the blue when you typed that? After blowing me up once, I told you I was there to fight someone else, yet you attacked me constantly, even chasing me to the station and blowing me up when I tried to ignore you. Yet when I attacked you in return you ran and said it was because someone else had damaged you? Your a total contradiction in and of yourself.
Jul 27, 2005 Solra Bizna link
> You've lost your peaceful ties with Sigma for your duel-interrupting fight-running
> shenanigans. Its members are under strict orders to completely ignore you.
OMG! My entire guild is ignoring you! THAT'S WAR! :O

> Let me remind you that you made the first shot. I was never hostile towards you. I
> tried to make that very clear to you in Sedina. Did the fact that I explicitly declined
> your duel and avoided firing at you not get the point across? What part of that didn't
> you understand? You called the shots here, not me.
You are a hypocrite. Since you ran away from our one on one, you have been constantly attacking me whenever you think you might have an advantage, and I haven't even fired a shot at you. Who's "calling the shots" now?

> I wasn't complaining about you double-teaming me. I was explaining to you why
> I became hostile to you in the first place.
In other words, this whole thing has arisen because of you complaining about me double-teaming you. But you weren't complaining about me double-teaming you. Of course not.

Clearly you can't expect me to shrug it off like nothing happened. I just can't do that.
-:sigma.SB
Jul 27, 2005 bojansplash link
Arolte......you play this game bad.
If you think that backstabbing players engaged in duels, typekilling players unaware of your presence or stationcamping and stationkilling players is a good way to play this game, so be it.
It sure is a cowardly way to get your easy free pks count up. Your stats will look nice but all of decent players in this game very well know its a fake.
In fact you have no pks at all Arolte and no respect from anyone in this game.
Jul 27, 2005 Martin link
Hehehe, From what I saw yesterday, at least one of the people who was [quote] stationary and were not engaged in combat. [/quote]
was busy training a newb in basic combat. That was also broadcast all over channel 100.

Now it would appear you have trouble seperating RP from when someone is providing a service to someone else as player to player. I suggest you get that sorted out before ganking anyone who's nearby.
Jul 27, 2005 KixKizzle link
"In order to have peace you must have war."

No you don't. That's just stupid.

"I'm not stupid. I'm not going to stick around when I'm outnumbered, outgunned, or outmaneuvered. Why would anyone be dumb enough to do that?"

It's not about lacking intelligence. It's about having something more important than "temporary" self preservation. Which would be honor. Don't worry, its not required.

"To overcome that obstacle you actually need to add a psychological element to your battles. Screw with their minds. Make your enemies go nuts about you, to the point where they act irrationally and get their minds off their intended targets. That's how you can really turn the tides against them."

It's a game, not war. Your turning this into a war though... good job on that one! Now lots of people hate you (not me I think its all really entertaining :P). Not that the devs are gonna ban you though.

"Tramshed, clearly you don't understand the concept of what I'm trying to get at here. I strongly suggest you backtrack and re-read my previous posts before attempting to contribute something useful to the discussion."

Seriously, why do you have to antagonize people? After reading this whole thread, (for the third time I think) you continually insult people's intelligence who disagree with you. That's not necessary.
Ex:
"I've got a clear view alright. You just don't see the bigger picture. Someday you will. I promise.

/me hugs xava"


"Tramshed, I take it you're not familiar with guerilla warfare. You should look it up sometime. And it's pretty damned effective, I might add. It's not always about lining up your pawns and charging."

Once again, this game has turned into a war. Good job on that one! Players like war. People like war. EVERYONE LOVES WAR! I mean who wouldn't like getting shot at because their red on your radar? Did you consider that not "everyone" thinks like you do? That some people actually enjoy fair fights? I actually don't care what you do as long as its in grey. (short of griefing people, which seems to be what your doing....)
OH HE PULLED OUT THE G WORD!

"Terjekv, it's really not as easy as it sounds, to just ignore someone who doesn't give any warning when attacking. It invokes fear and paranoia."

I commend you on the fear and paranoia aspect. That being your goal, I'd say your pretty good at ruining the game for some people. Like I said, not me cause its rather hard for someone to typekill or sneak up on me unless its during a capship battle.

Seriously though, good job on ticking people off. It's what you were aiming at anyway.

(Unless you expected to just kill people and not have their feelings get in the way of "simple RPing")

/givemoney Devs 2c

[edit]
Sorry if I took anything out of context, I tried to keep it short.
[/edit]
Jul 27, 2005 Martin link
hehe nicely put Kix.
Jul 27, 2005 terjekv link
ignoring Arolte is easy enough. I just go elsewhere and kill off people he claims to protect:

# That's all I have to say about my agenda on Vendetta. I hope to
# gain more support by having more players defend UIT against
# pirates and its general enemies. And I hope to have the
# cooperation of other nations in tracking down the scum that
# puts the general welfare of innocent pilots at risk as well.

Arolte is putting the welfare of innocent pilots as risk, last night I went off and killed off medium level UITs travelling in grey since Aroltes harassment was too annoying to keep me fighting in B8. I even announced where I was going on 100, eventually Arolte came along, at which point I moved along to the next place to do the same.

I'm sure those people were really happy that Arolte made me leave B8 and look for something else to shoot.
Jul 27, 2005 Renegade ++RIP++ link
sigh
Jul 27, 2005 yodaofborg link
Rene, you were not there, and you commenting on stuff when your not even playing really winds me up.

Arolte, hiding behind this thread and using the RP excuse isnt going to work. People will become upset if you use lame ass tacticts, and then wont stay to fight.

You were acting like a total ass, and using your talents to wind everyone up, simple as that.

These might all bite, and your now getting the attention you were looking for (more fool them eh?) but as for me? Well, just keep the missiles coming, lamer.

IMHO, this thread needs locking and you should all take the same stance as Sigma, ignore him ingame, and on the forums.
Jul 27, 2005 Arolte link
Terjekv, it's hard to follow anyone around with the game's current design. I saw you in the sector for a couple of seconds, and then you disappeared on me. I wasn't about to play a game of whack-a-mole with my navcomp just to chase you around the universe. Sorry. Plus, had I received messages (private or public) from my fellow UIT mates asking for help, I would've gladly jumped in and helped. But I received no distress signals to back up your claims of you even attacking anyone.

So in the end you've done nothing more than maintain your hostility and waste your own time. In fact I don't know whether to laugh or cry. Rather than targeting newb traders, your time could've been better spent raising your UIT standing to prevent future confrontations altogether. Since it bothers you so much, why not do something more productive with your time rather than trying to start a pissing contest? It's an uphill battle you can't win.

KixKizzle, in the beginning I said it was a war. Yes, I know it's a game. And I am playing within the constraints of the game's rules and abilities. But I role play by adopting tactics that have been used in real wars, to help pack a greater punch as well as to make the game more immersive. If it angers people, so be it. It doesn't change the fact that I'm still playing the game within its fundamental rules.

Let me touch up on another topic to help illustrate this idea. When people first started pirating in this game, it angered people. Anytime a newbie encountered their first pirate, a great deal of frustration (and sometimes verbal abuse) resulted. Eventually it got to the point where people began accepting that pirating was part of the game. The devs have allowed it because making up your own roles (no matter how evil) was intended through the game's very own design.

My point is there will always be new ways of playing this game that may go against any unofficial agreements and expectations established by the community. The bottom line is there is NO right or wrong way to play the game, as long as you stay within the posted official rules, which is what I've done. And until those idealists or traditionalists realize this, they'll remain frustrated about the game. Because for them the future isn't looking good.

There will no doubt be many more players in the future to take up even more controversial roles than me in this game. So I hope you're ready to dump all your old fashioned expectations of what the game should be about. Because I haven't even touched the tip of the iceberg as to what you're officially allowed to do in the Vendetta universe. Wars among players, guilds, and factions will only grow more chaotic and unfair.

Let me close off by saying this. The fact that the path I've chosen angers people does not bother me. It actually helps separate the idealists from the realists. The idealists being people who expect everything in Vendetta to go their way by being all about fair fights and duels. And the realists who know that life has taught us that there will be times when things won't go your way and that you'll need to learn how to adapt to whatever situations you may encounter. You'll find that realists tend to enjoy this game more than idealists.
Jul 27, 2005 Renegade ++RIP++ link
Did I anywhere agree with anybody about anything in this thread... no. I only said sigh because other people got caught in the crossfire because of roleplaying issues. Or whatever you call it.

And for the rest im not going to comment since I would fall back in my stereotypical behaviour again and piss of people with whom I like to have a fight for fun.
Jul 27, 2005 terjekv link
I have 999 UIT, care to tell me how to raise it?

and as to why people didn't message you, well, how about thinking over why they didn't tell you?

you've started the pissing contest, and you're right, it can't be won. but as long as you're making it too annoying for me to fight anyone in the normal haunts, I'll go elsewhere, and if the people who are there are traders or lower leveled players, well, so be it.

they're friendlier than you even after the fight, and they're at least willing to fight or play the role of a running trader. either of which is a lot more fun to me than dealing with someone who gets his kicks from making combat in B8 too annyoing for people he doesn't like.

as for the whole idealist / realist thing, most people play games to get time off real life. I'm sure we can introduce families, economic downfalls, lack of ships and stuff as well, keep it real!
Jul 27, 2005 Arolte link
>I have 999 UIT, care to tell me how to raise it?

Many people know I don't attack players indiscriminantly. Obviously you chose to help the wrong crowd out and felt the need to attack me when I was nonhostile towards you. Because I repeat, I only attack those with low UIT standing.

What appears contradictory here is that you publicly announced you were heading into Dau to kill traders. Then you proceeded to taunt about how you wasted a trader or two. If you were in fact in UIT space you would've taken a faction hit.

The point is you're taking steps to put yourself deeper in this situation. I never would've attacked you had you minded your own business. Much like Solra, you got yourself involved. There's nothing complicated about it.

>and as to why people didn't message you, well, how about
>thinking over why they didn't tell you?

I see that you're trying to insinuate something negative towards me out of this statement. There a number of possibilities to explain this. So let's break it down for you...

1. Your so called "target" might not have had enough time to type anything during the time which he/she was attempting to escape death.

2. Your so called "target" might have been a newbie unfamiliar with the chat system, considering not a single word was even typed in public chat from said target.

3. Your so called "target" might have been cool-minded about the situation and might have not even cared for his/her losses, so he/she never felt the need to ask for help.

4. Your so called "target" might not have even known anyone would even offer to help defend him/her, despite his/her lack of knowledge that some of us are working to make their lives easier.

5. But... in all likelihood you simply didn't attack anyone, considering you advertised going to Dau and then you now claim you have high UIT standing. There's a bit of a discrepancy there.

>as for the whole idealist / realist thing, most people play
>games to get time off real life. I'm sure we can introduce
>families, economic downfalls, lack of ships and stuff as well,
>keep it real!

You really didn't get to the point I was trying to get across. All RPG games need to have some level of realistic values and concepts. Otherwise they'd be completely abstract and nonsensical. The most basic and fundamental morals and lessons we learn in life are applied to these very same worlds.

You may choose to ignore or escape them. But they'll always be there. Being an idealist about the whole situation will only leave you disappointed, as you encounter more and more players with differing views as to how the game should be played. It's not going to get any easier either.

This is how the game was designed. To simulate a growing and active universe of players with a great deal of diversity in roles and beliefs, from both good and evil stances. You can either adapt. Or complain about it and go nowhere with it. I wouldn't count on waiting for the game to change for you.