Forums » Role Playing

Calling out tumblemunster

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Jul 15, 2005 who? me? link
I AM NOT ELDRAD!
Jul 15, 2005 Borb II link
Don't worry we belive you Elde.... Er I mean who? me? :D
Jul 15, 2005 who? me? link
ARGH!!
Jul 15, 2005 LeberMac link
Hehe. Now which guild will declare war on tum-ble-mon-ster?
Jul 15, 2005 Shapenaji link
Phaser. would you actually leave if tumble won?

It seems like you just came up with this cuz you don't think you can lose.

(Tumble beware you don't end up with an ear full of cider)

but I just read the originating thread for this, and using his duel stats? not smart, half of the players on there are alts of very good players...

Also as was said earlier, duel stats are pretty fallible.
Jul 15, 2005 tumblemonster link
lol@Lebermac!

What's this cider business?

And you know, I'm really ready to let this go, I was 3 days ago, but I have to echo Shape here, would you really leave? You accuse me of being afraid to meet you in a fair fight, but we've never even had a fair fight. You freely admit when it got tough you ran away. Duel stats aside, I beat you 7 out of 8 times, yet you seem pretty confident. Does this mean you would run until you won, and then ask me to kindly leave VO forever?

Please, just let this go. Lock the thread. Call it good. If you even had a point, you made it.

Plus, you misspelled my name...
Jul 15, 2005 Touriaus link
you guys should just duel for bragging rights, anytime that player annoys you just say "Oh wait that's right your the noob I killed that one time, HI!".

And turning off 100 is very nice I have it off all the time now.
Jul 16, 2005 softy2 link
Good grief.

Chill, you two.

To add to the 3 RolePlaying Golden Rules :

http://www.vendetta-online.com/x/msgboard/7/10854

And it is the MOST important Rule, so I called it #0.

Role Playing Golden Rule #0 : Games are meant to be FUN. Leave your egos at home.
Jul 16, 2005 Phaserlight link
Shape, yes I would have. If anything I'm a man of my word. The thread this originated from was a continuation of an argument we got into in game which caused me to /ignore tumblemunster. Once I saw that he wouldn't let things go even on the forum, I felt that the only way to deal with him was to confront him directly.

I'm more than willing to let this go if tumblemunster can stop making antagonistic posts on the forum.
Jul 16, 2005 nnnnnnnn link
I would quote tumble's last two long posts re: letting this go, but it seems redundant.
Jul 16, 2005 Spellcast link
""I'm more than willing to let this go if tumblemunster can stop making antagonistic posts on the forum.""

Just let it go phaser...

No matter how antagonistic tumblemonster is being, they are just words.

I'm as fond of a good argument as the next guy, but this is just silly. Step up and be the better man, and dont rise to the bait.
Jul 19, 2005 Jonnycat26 link
>>I'll be the first to admit that I run if things are
>>looking really bad... why? Because I don't like
>>wasting time flying all the way back from
>>Initros with a new SVG.

Argh! My personal pet peeve. If you're in a fight, and you haven't been jumped, you stay until the fight is over, win or lose.
Jul 19, 2005 andreas link
? takes a marker and highlights "and you haven't been jumped". On a related note, it would be really nice if running would be made more difficult, instead of people just whining about it. I can catch most runners with flares or 3n3. For some people rail does wonders as well. The only thing that annoys me is running at 90% hull (then its really impossible to kill a running target). Otherwise, go, run, take your chances with me. Once in a while I will get you anyway, and nothing is more pleasing than a long distance kill with 3n3. But as long the game encourages running and makes chasing impossible, I would suggest to stop whining about it.
Jul 19, 2005 tumblemonster link
I'm all for running if I surprise attack you or you're a trader. But if you attack ME, get your butt kicked, and run off? Bad form.
Jul 19, 2005 Spellcast link
andreas, go look at my ships post on the suggestion forum. :)
Jul 19, 2005 Phaserlight link
Look, either style of gameplay is valid in my opinion.

I never get frustrated when my opponent runs from me, I count it as a win in my book... and I think more people do this than would like to admit, particularly when the odds are stacked against them (3v1, anyone?)

And I guess I never quite understood the vehement frustration of those falling into the other camp... if you're not working toward the 500 pk badge or anything, then what do you want, a pretty explosion? There is such a thing as hit and run tactics; call it whatever you want but it's how America won the war of independence. If we all lined up in neat little rows like the british wanted us to, where would we be now? All is fair in love and war, as the saying goes.

If I have nothing to defend except my own hide, and the chances of survival are quickly dropping to nil, then of course I'm going to run. If it's my goal to protect an area, another trader, or kill a target at all cost, then I'm staying until that goal is accomplished.
Jul 19, 2005 tumblemonster link
But can't you see how those tactics are frustrating? I feel harrassed when people hit and run. They fly in, attack, get beat down, and run away and repair. Then they come back and do it again. Over and over again, then they come on the forum and brag about how they kicked so-and-sos butt with rails, because they attacked 8 times and got one kill. In my opinion this tactic is worse than station camping, it's obnoxious and not worthy of mine or any other pilots respect.

-tm
Jul 20, 2005 Phaserlight link
Ah, now we're getting somewhere. One thing though: it was never my intention to brag, I hold no illusions of grandeur. Try going back and re-reading whatever post gave you that impression in a neutral tone.

I can totally see how what you describe would be frustrating, but I don't think that's at all what was happening between me and you. The facts are that you killed me once, I killed you once, and I did run away a number of times. I wasn't spamming swarms, I was using rails (which most pilots acknowledge as a difficult weapon to use effectively), and for most of the time I was double teamed. I don't think I stretched this out of proportion anywhere, so I'm a little confused when you call me a liar and a braggart.

I've never been angry when someone runs because for me the goal of an engagement isn't to get the kill at any cost, it's to learn from my opponent. If someone is repetitavely using the same obnoxious tactic, then I say change your own tactics. No one is forcing you to fight them, so if you aren't learning from your opponent and you are bored with them, don't be there the next time they come back. You can't change the rules of the game, but you can change your tactics.

Yeah, it can be frustrating if someone's spamming swarms at you, then running and reloading... but this is really more of a problem with game design than anything. It's a runner's game right now. Personally I would love it if a 3-second no-motion warp delay or an auto-follow key were added, as well as a harsher penalty for death. I think this would make people take combat a lot more seriously rather than using cheap, repetative tactics, and I think people would run less often if they knew their chances were generally better if they stayed and saw the fight through to the end. For now though, these are the rules we're stuck with, so we all just have to deal with it. Part of being a respectable pilot is maintaining composure in potentially frustrating situations (something I also need to work on).

I love combat in Vendetta, and my favorite match-up is the energy Vulture versus the flare Valkyrie. It reminds me a little of the classic kung-fu contest of snake versus crane. The Valkyrie attacks in straight lines, trying to tag its target with a powerful flare salvo, the Vulture makes circular movements, trying to stay out of the Valk's way while returning fire with less powerful but more rapid blaster fire or rail shots. So much of being a Vulture pilot is not being where your opponent expects you to be... so its a naturally defensive game. That doesn't make you any better or any worse of a pilot, however, and from my perspective there's nothing wrong with "bugging out" if the circumstances are right so long as you always ask yourself "what did I learn from that fight?" So next time that happens, it's not because I think I'm better than you or that I'm somehow "winning" by running away, it's because the way I choose to play Vendetta is with a survival instinct, and I like to keep my ship alive whenever possible. Particularly if it's one I've had to fly across several systems to get.
Jul 20, 2005 Renegade ++RIP++ link
Well, I'll just say this:

The first level in keeping the game world pleasant and acceptable for all is the self-restraint of those playing the game.

Meaning, death is part of it. If you don't accept deaths (or getting blasted) as a consequence then don't expect me to ever fight you. If you engage me I will ALWAYS disengage if you exerted that behaviour 3 times in our previous dealings. "3 times, since any more and I'll be a jackass". I consider that anybody playing the game with me at least deserves the kill (if I lose/run out of rockets) for the time they put into fighting me. And anybody else not abiding with these rules can expect me to never fight them.

It might be all is allowed in war... but this is not war this is a game to have fun. And running does not render a fun game, at least not to me.

If everybody starts running when they are at 90% lets just call the game spacemarathon in stead of vendetta.

PS: a valkyrie with tri flare will dance around just as well as the dual neut vult... They really don't need to do jousting to get a hit in. It makes it even easier for the opponent to avoid the joister.
Jul 20, 2005 Spellcast link
""The first level in keeping the game world pleasant and acceptable for all is the self-restraint of those playing the game. Meaning, death is part of it. If you don't accept deaths (or getting blasted) as a consequence then don't expect me to ever fight you.""

NOPE.

while I will agree with the first sentence, the conclusion you draw is totally WRONG. Self restraint is acknowledging that other people have play styles that might be different than yours, but are just as valid as yours.
Self restraint is not acting like a total ass in channel 100. I have no problem even with people who use the tactic's tumblemonster outlines, I DO have a problem with people who talk smack, trash talk, and taunt opponents in the public chat or private message. But even that is allowed IMO, just dont expect me to listen to you, (thats what /ignore is for after all)

Quite frankly renegade, your attitude regarding kills is more appropriate to space-quake than a MMO, and I want vendetta to be a MMO.
ALL of the problems with combat and running and "cheap" kills will be removed when there are real missions. The current situation stems from boredom and lack of anything better to do.
Once a mission requires you to complete a task by either killing your opponent *OR* driving him off, the kill itself will be worth less, because you will get a reward all the same.