Forums » Suggestions

Entering stations, ships and 'avatars'

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Jan 04, 2004 Sheean link
OK, suddenly an idea came into my head that it would be nice that you could enter stations.. probably been done before, but anyway; here it is:

If you dock at an station you get a loading screen (just like when entering a sector, but then you see the inside of a station instead of a planet), and the game switches the 3D engine to say a spiced-up free doom engine thingy (don't laugh). That engine could be gpl (in case of the doom-thingy), but the rest would not. Or maybe the blender engine (if possible). That way the inside of the station can be drawn without the need to massivly modify the current engine...

Anyway, when you enter the station you could just walk around a bit and see the other people in the station (but you wouldn't see their names), if you had a gun you could even shoot at them... adds something nice: if you have been pirated and the pirate goes to the station and you are homed at that station you could just get your nice bazooka and shoot the crap out of the pirate :)

If the player is killed it will return to the home sector (s1, s2 or s3) instead of the sector it's homed too (or else you could just respawn over and over again in the same station and turn it in one big deatmatch).

All players ships could be visited and seen in a station (there would be a place where you can choose the ship you want to see, and you can there select your ships or the other player's ships); if you chose a ship you go to the hangar with that ship, but if you want to get near that ship so you can enter it you have to go trough the guards, so you could steal someones ship but you'd have to force your way trough the guards. Also: if the player the ship belongs to is in the hanger, the guards will let you trough, this way you can 'lend' a ship to someone (or give it).. or ofcourse you could stalk someone and steal their ship, or even sneak in the cargo bay. Ofcourse you can also steal the ship of someone of an other nation, and with that ship you can dock in the enemy nations base. However once you docked that ship in an enemy base you blow your cover and the ship will be guarded by some really good guards (and it will be given back to the original owner after 4 hours), and guards in the station will try and get you. (it will be very difficult ofcourse to try and buy/sell stuff there). You could even buy/steal (say you're itani and you end up in the serco home) serco clothing there and then the guards won't recognise you as easily.

Shops could be all around, and they'd sell all sort of stuff. If you come to a shop, you'd just press 'activate' and a window would open with the shop just like it is now (but only with the goods you can buy/sell there).

This way, some goods can be somewhat 'hidden' in a station and people can also prevent certain people from selling/buying stuff (they'd just try to frag you).

Also some more shops could be added: where you can buy new clothing, etc (also some sector-specific clothing, like an 'I love sector 18' t-shirt), or go to a plastic surgeon to change your appearance (so people don't recognise you as easily). Or a weapon store to cary with you in the stations. Ofcourse people could also donate $ 20 to guild and get cool flashy clothes for their in game character ;)

If a player is on low hp he'd have to go to a hospital to become better, and those shouldn't just be everywhere (only in the big stations).

People should chose their appearance and it should be unique, then can choose from the following:
5 different hair styles
4 different hair colours (black, brown, yellow, blond)
3 different eyes (blue, brown, green)
6 different skin colours (black - white)
4 different body-types (skinny, fat, etc)
So that's in total: 1440 different types of people.. that's enough for the test, but ofcourse in the final version some must be added or it shouldn't necesarily be unique anymore...

Also something wich could be nice is that people can also enter each others ship, large ships (like freighters, etc) if you get close enough you can 'connect' your ship to theirs and sneek in. Maybe killing the pilot, or just saying 'hi', or silently take away some cargo. If the pilot logs out while you're in you'd just get back in your ship with whatever you managed to take away from him/her.

When you select some player you'll also see the apearance the pilot have selected, so you know who to look for in the station.

The clothes could be the following:

Nation clothing (every nation has it's own type of clothing, and everybody begins with this)
Covert clothing (clothing you stole from somebody of an other nation, if you shot someone you can steal his clothes, but that takes some time...)
Military clothing (every nation also his own military clothes, with these clothes you have higher HP, but they're more expensive)
Civilian clothing (generic clothing everybody can buy (like an 'Earthly Summers' t-shirt)

So, ideas? Suggestions? Rants? Comments?
Jan 04, 2004 roguelazer link
Integrating another engine into Vendetta would be most likely highly difficult, since the object is to keep down loading times and preload textures. If you have another engine, you have a whole nother set of stuff to preload. It -might- work if you had a 256M graphics card. But for normal people...
Jan 04, 2004 Sheean link
Well, when you enter a station the vendetta engine should just be shut down and the new engine should just be loaded... don't know how possible this is (could be slow...).

But why is the vendetta engine actually not fit for some more 'fps' like stuff inside station? (I thought I read this somewhere in the forum, forgot where).
Jan 04, 2004 zamzx zik link
the devs have told us this is not happing, sorry to wake you up.
Jan 04, 2004 Sheean link
Aight, so in that case continue about the 'avatar' thingy. Could be nice if you could ¨see¨ who your enemy is, no?
Jan 04, 2004 roguelazer link
The devs already said ships are our avatars. It's in the FAQ.
Jan 06, 2004 LordViking link
But that hasn't been entirley implemented yet...
Oct 21, 2005 FreedomBird link
That would be really cool, but it would make the game way too complicated for the dial up users that the design team seems to be so found of. But also, I do think it's a good thing that you can be operating on dial up and still play here. Most MMORPGs that have, or still are, coming out this year require DSL, so this is a really nice break for them. Also, that would call for a massive download, and it would basicaly be a whole new game that you would be jumping back and forth between.
Oct 22, 2005 Dark Knight link
ZOMG teh 3vi1 7hr34d n3cr0m4nc3r! Ph33r h15 1337n355!
Oct 22, 2005 kihjin link
I don't understand how it would be 'good' to be able to see your enemy. Beyond the ship they are fighting in, nothing else is required. Not even health. You only need to know whether the pilot is hostile or friendly. Everything else is convenience.
Oct 22, 2005 Shapenaji link
not convenience, roleplay.

I'm absolutely for some deeper connection to our character. Not just some lifeless generic ship. Now, that doesn't have to take the form of walking around stations. But I'd like to be recognizeable and distinct.
Oct 22, 2005 Beolach link
I assure you, you are recognizable and distinct, Shape.
Oct 22, 2005 kihjin link
Pilots should roleplay in whatever way they enjoy most. In fact, I recommend it. It makes things more Fun, and Interesting.

It would be 'cool' to be able to see a visual representation of other pilots, but I stand by my previous statement of not understanding how it would be 'good.'
Jun 26, 2006 Gnypatul link
How about mapping your webcam image realtime into the cockpit of ships as a texture? :)
Jun 26, 2006 Wiggoggs link
*what Dark Knight said*
Jun 26, 2006 drdoak007 link
Deja freakin' Vu.

i swear i've read this thread before...
Jun 26, 2006 FatStrat85 link
I've heard suggestions like this before. I don't think it's necessary. It's not what the game is about. Maybe a very simple version of this idea would be cool, but I'd like to see about 1000 other things first. I like stations menu-based, the way they are.

Things they should add eventually are:

1.) Descriptions of each station and nearby planets (coming soon I think anyway).

2.) Pictures of the inside of the station and/or nearby planets. EV had this and I always loved it. It fueled my imagination.

3.) A simple gambling game. It's just fun.

4.) Maybe a bar where you could get different missions and hear different news (pirate or secret military type stuff).

All of that stuff would be simple to add and would make the stations a lot funner without adding an entire new game engine and game within the game.
Oct 28, 2006 Antz link
**casts raise thread **

A simple implementation of this idea would be to allow players to upload a 512x512 png image of their person, which would be used when pressing the K menu to view player stats, and a scaled down image of which would appear in the bar. That would make players unique and memorable without the need to implement much. In the long run people would probably want graphic avatars for all selectable things that K button can be pressed for, so perhaps it is more work than I first thought.

Another image could be uploaded that would be rendered onto the pilot's ship (such as guild logo).

Further adding user-modifiable fields to fill in, like their age and biography, would even further increase character customisation without a huge increase in game complexity.

Adding an in-station email client would also add depth to the stations, and would not be very hard to implement.
Oct 28, 2006 FatStrat85 link
The bios and email idea sounds good.

I don't like any ideas about avatars or first-person station interfaces though. I think it would actually take away from the game's appeal. VO is cool because it's elegant. Avatars and things like that would be cheesy. I like not knowing what people look like. I like not knowing what my own character looks like. The mystery is the appeal.
Oct 29, 2006 Whistler link
I generally like the idea of being able to upload images, but speaking as one of the people who would probably be called upon to sift through the hundreds of images to spot the inappropriate ones, I'll simply say "Maybe later on".