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Last post
Give yellowjackets a prox radius
13
Phaserlight
Nov 03, 2003
Arolte
small suggestion..
2
Tilt152
Nov 03, 2003
Smurfy
Extend Logoff Time
14
Arolte
Nov 02, 2003
Spellcast
Missiles, Swarms, Fighters, and Bombers
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last
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25
Arolte
Nov 02, 2003
zamzx zik
improving (maybe) physics engine
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2
last
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47
Galorin
Nov 02, 2003
shadow_slicer
Docking ports.. Docking, Bays.
2
Smurfy
Nov 01, 2003
Celebrim
Realism in Physical weapons...
4
Smurfy
Oct 31, 2003
Celebrim
Remove repair from neutral stations.
18
Hunter Alpha
Oct 31, 2003
ctishman
Weapon shot soundFX
7
Phaserlight
Oct 30, 2003
Arolte
weapons idea....
12
spectre_c_me
Oct 30, 2003
spectre_c_me
Variables
9
ctishman
Oct 30, 2003
roguelazer
flight model binds
0
Phaserlight
Oct 30, 2003
HUD display change and navigation
3
Galorin
Oct 28, 2003
Galorin
flamebait, capital ships, and the newbie
6
Galorin
Oct 27, 2003
spectre_c_me
Petition to make standard gatling cannon Small Port
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last
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38
roguelazer
Oct 27, 2003
roguelazer
A Dusty, Dirty, Messy Sector :)
10
Smurfy
Oct 27, 2003
toshiro
Multiple Firing Modes...
6
Smurfy
Oct 26, 2003
genka
Idea for the, Ship is the Player... sort of thinking.
10
Smurfy
Oct 26, 2003
Smurfy
Ships 'n' Ports (redux)
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2
3
last
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60
Arolte
Oct 25, 2003
Renegade ++RIP++
Advanced Ship Design
3
Daon Rendiv
Oct 24, 2003
Celebrim
groupings of players
15
toshiro
Oct 24, 2003
Smurfy
Attack/Defend Mode, Team Target
1
CeaddaCompy
Oct 23, 2003
CeaddaCompy
Ship designs
11
fenix
Oct 23, 2003
Skyfox
New Station Wish List
1
Magus
Oct 23, 2003
Skyfox
Dividing the sectors...
11
CeaddaCompy
Oct 21, 2003
CeaddaCompy
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