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2.5) Combat wasps & "Bay" slot for large slow vessels
4
Gnypatul
Dec 08, 2003
simondearsley
New Scandinavia
17
LordViking
Dec 07, 2003
electric27
Weapon Pricing
6
sherman
Dec 07, 2003
Phaserlight
New Capping Concept
16
Phaserlight
Dec 07, 2003
Magus
too much money
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27
Durgia
Dec 07, 2003
Rabid Panda
Better Defense for Slooooow Ships
4
Immortal Q
Dec 07, 2003
Spellcast
Psilocybic Cargo
5
Urza
Dec 07, 2003
Magus
2.4) Galactic Auction System
General) Trade between players by way of being able to put items up for sale at one or more locations, leaving the goods. When visiting a location you can check what's offered for sale at that place and how much it costs (a
1
Gnypatul
Dec 06, 2003
Jm262
2.2) FLEXIBLE SHIP CONFIGURATION
5
Gnypatul
Dec 06, 2003
Gnypatul
Updater speed indicator?
6
Demonen
Dec 06, 2003
Demonen
2.3) STEALTH OPTIONS
6
Gnypatul
Dec 06, 2003
Phaserlight
Lower Gauss Autoaim Petition
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58
Arolte
Dec 06, 2003
Laika
2.1) VESSEL COMBAT STATUS
4
Gnypatul
Dec 06, 2003
Celebrim
Itani Population growing... too fast.
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21
Archon
Dec 06, 2003
Hunter Alpha
Bounty
6
SirCamps
Dec 05, 2003
Magus
Quicker repair
5
Crater Creator
Dec 05, 2003
Hunter Alpha
Capping
4
SirCamps
Dec 05, 2003
Renegade ++RIP++
Armor numbers instead of %.
1
Urza
Dec 05, 2003
Sheean
Wire Guided Rocket
0
Urza
Dec 05, 2003
Sniper Rifle
4
Pyro
Dec 04, 2003
Spellcast
Thoughts on dynamic economies.
9
Celebrim
Dec 04, 2003
Phaserlight
Ability to name ships
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32
Pyro
Dec 04, 2003
Pyro
The Faction System, Capital Ships and Other Things
2
ScottyBoySMC
Dec 03, 2003
Celebrim
Ejection Seat
16
DR
Dec 03, 2003
Radix
New look for economy, it's may work
4
Braqoon
Dec 03, 2003
Celebrim
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